Fix Geometry/TFB on compute, Buffer Textures, add Window Resizing (#28)

This commit is contained in:
riperiperi 2024-06-29 19:07:07 +01:00 committed by Isaac Marovitz
parent e02df72323
commit edceb1607f
28 changed files with 280 additions and 92 deletions

View file

@ -37,7 +37,9 @@ namespace Ryujinx.Graphics.Metal
descriptor.Swizzle = GetSwizzle(info, descriptor.PixelFormat);
_mtlTexture = _device.NewTexture(descriptor);
MtlFormat = pixelFormat;
descriptor.Dispose();
}
public Texture(MTLDevice device, MetalRenderer renderer, Pipeline pipeline, TextureCreateInfo info, MTLTexture sourceTexture, int firstLayer, int firstLevel) : base(device, renderer, pipeline, info)