Clear CPU side data on GPU buffer clears (#4125)
* Clear CPU side data on GPU buffer clears * Implement tracked fill operation that can signal other resource types except buffer * Fix tests, add missing XML doc * PR feedback
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25 changed files with 188 additions and 107 deletions
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@ -71,6 +71,7 @@ namespace ARMeilleure.Memory
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/// <param name="size">Size of the region</param>
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/// <param name="write">True if the region was written, false if read</param>
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/// <param name="precise">True if the access is precise, false otherwise</param>
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void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false);
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/// <param name="exemptId">Optional ID of the handles that should not be signalled</param>
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void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null);
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}
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}
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@ -222,7 +222,7 @@ namespace ARMeilleure.Signal
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// Tracking action should be non-null to call it, otherwise assume false return.
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context.BranchIfFalse(skipActionLabel, trackingActionPtr);
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Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(_pageSize), isWrite, Const(0));
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Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(_pageSize), isWrite);
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context.Copy(inRegionLocal, result);
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context.MarkLabel(skipActionLabel);
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