Use shader subgroup extensions if shader ballot is not supported (#2627)
* Use shader subgroup extensions if shader ballot is not supported * Shader cache version bump + cleanup * The type is still required on the table
This commit is contained in:
parent
7379bc2f39
commit
f08a280ade
16 changed files with 125 additions and 42 deletions
|
@ -2,6 +2,7 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using System;
|
||||
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenBallot;
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenCall;
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory;
|
||||
|
@ -75,14 +76,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
|||
}
|
||||
}
|
||||
|
||||
if (inst == Instruction.Ballot)
|
||||
{
|
||||
return $"unpackUint2x32({info.OpName}({args})).x";
|
||||
}
|
||||
else
|
||||
{
|
||||
return info.OpName + "(" + args + ")";
|
||||
}
|
||||
return info.OpName + '(' + args + ')';
|
||||
}
|
||||
else if ((info.Type & InstType.Op) != 0)
|
||||
{
|
||||
|
@ -128,6 +122,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
|||
{
|
||||
switch (inst)
|
||||
{
|
||||
case Instruction.Ballot:
|
||||
return Ballot(context, operation);
|
||||
|
||||
case Instruction.Call:
|
||||
return Call(context, operation);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue