Use shader subgroup extensions if shader ballot is not supported (#2627)

* Use shader subgroup extensions if shader ballot is not supported

* Shader cache version bump + cleanup

* The type is still required on the table
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gdkchan 2021-09-19 09:38:39 -03:00 committed by GitHub
parent 7379bc2f39
commit f08a280ade
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16 changed files with 125 additions and 42 deletions

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@ -1,6 +1,4 @@
using Ryujinx.Graphics.Shader.Decoders;
namespace Ryujinx.Graphics.Shader
namespace Ryujinx.Graphics.Shader
{
public interface IGpuAccessor
{
@ -76,6 +74,11 @@ namespace Ryujinx.Graphics.Shader
return true;
}
bool QueryHostSupportsShaderBallot()
{
return true;
}
bool QueryHostSupportsTextureShadowLod()
{
return true;