Support non-constant texture offsets on non-NVIDIA gpus
This commit is contained in:
parent
3323a3a042
commit
f2c85c5d58
11 changed files with 319 additions and 33 deletions
|
@ -133,6 +133,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
|||
case Instruction.LoadStorage:
|
||||
return InstGenMemory.LoadStorage(context, operation);
|
||||
|
||||
case Instruction.Lod:
|
||||
return InstGenMemory.Lod(context, operation);
|
||||
|
||||
case Instruction.PackHalf2x16:
|
||||
return InstGenPacking.PackHalf2x16(context, operation);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue