account: Implement LoadNetworkServiceLicenseKindAsync
This is needed to run Pokemon Legends Arceus 1.1.1 with guest internet enabled. The game still get stuck at loading screen.
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6 changed files with 91 additions and 13 deletions
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@ -166,5 +166,22 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc.AccountService
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return ResultCode.Success;
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}
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public ResultCode LoadNetworkServiceLicenseKindAsync(ServiceCtx context, out IAsyncNetworkServiceLicenseKindContext asyncContext)
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{
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KEvent asyncEvent = new KEvent(context.Device.System.KernelContext);
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AsyncExecution asyncExecution = new AsyncExecution(asyncEvent);
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Logger.Stub?.PrintStub(LogClass.ServiceAcc);
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// NOTE: This is an extension of the data retrieved from the id token cache.
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asyncExecution.Initialize(1000, EnsureIdTokenCacheAsyncImpl);
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asyncContext = new IAsyncNetworkServiceLicenseKindContext(asyncExecution, NetworkServiceLicenseKind.Subscribed);
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// return ResultCode.NullObject if the IAsyncNetworkServiceLicenseKindContext pointer is null. Doesn't occur in our case.
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return ResultCode.Success;
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}
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}
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}
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