account: Implement LoadNetworkServiceLicenseKindAsync
This is needed to run Pokemon Legends Arceus 1.1.1 with guest internet enabled. The game still get stuck at loading screen.
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6 changed files with 91 additions and 13 deletions
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using Ryujinx.HLE.HOS.Services.Account.Acc.AsyncContext;
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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class IAsyncNetworkServiceLicenseKindContext : IAsyncContext
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{
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private NetworkServiceLicenseKind? _serviceLicenseKind;
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public IAsyncNetworkServiceLicenseKindContext(AsyncExecution asyncExecution, NetworkServiceLicenseKind? serviceLicenseKind) : base(asyncExecution)
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{
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_serviceLicenseKind = serviceLicenseKind;
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}
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[CommandHipc(100)]
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// GetNetworkServiceLicenseKind() -> nn::account::NetworkServiceLicenseKind
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public ResultCode GetNetworkServiceLicenseKind(ServiceCtx context)
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{
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if (!_asyncExecution.IsInitialized)
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{
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return ResultCode.AsyncExecutionNotInitialized;
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}
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if (!_asyncExecution.SystemEvent.ReadableEvent.IsSignaled())
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{
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return ResultCode.Unknown41;
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}
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if (!_serviceLicenseKind.HasValue)
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{
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return ResultCode.MissingNetworkServiceLicenseKind;
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}
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context.ResponseData.Write((uint)_serviceLicenseKind.Value);
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return ResultCode.Success;
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}
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}
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}
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