Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
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@ -1,6 +1,6 @@
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using ARMeilleure.Memory;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Services.Arp;
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using System.Collections.Generic;
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@ -75,8 +75,8 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
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break;
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}
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context.Memory.WriteInt64(outputPosition + (long)offset, userProfile.UserId.High);
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context.Memory.WriteInt64(outputPosition + (long)offset + 8, userProfile.UserId.Low);
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context.Memory.Write((ulong)outputPosition + offset, userProfile.UserId.High);
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context.Memory.Write((ulong)outputPosition + offset + 8, userProfile.UserId.Low);
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offset += 0x10;
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}
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@ -240,7 +240,9 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
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return ResultCode.InvalidInputBufferSize;
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}
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byte[] thumbnailBuffer = context.Memory.ReadBytes(inputPosition, inputSize);
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byte[] thumbnailBuffer = new byte[inputSize];
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context.Memory.Read((ulong)inputPosition, thumbnailBuffer);
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// TODO: Store thumbnailBuffer somewhere, in save data 0x8000000000000010 ?
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