Implement a new physical memory manager and replace DeviceMemory (#856)

* Implement a new physical memory manager and replace DeviceMemory

* Proper generic constraints

* Fix debug build

* Add memory tests

* New CPU memory manager and general code cleanup

* Remove host memory management from CPU project, use Ryujinx.Memory instead

* Fix tests

* Document exceptions on MemoryBlock

* Fix leak on unix memory allocation

* Proper disposal of some objects on tests

* Fix JitCache not being set as initialized

* GetRef without checks for 8-bits and 16-bits CAS

* Add MemoryBlock destructor

* Throw in separate method to improve codegen

* Address PR feedback

* QueryModified improvements

* Fix memory write tracking not marking all pages as modified in some cases

* Simplify MarkRegionAsModified

* Remove XML doc for ghost param

* Add back optimization to avoid useless buffer updates

* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper

* Some nits

* Do not perform address translation when size is 0

* Address PR feedback and format NativeInterface class

* Remove ghost parameter description

* Update Ryujinx.Cpu to .NET Core 3.1

* Address PR feedback

* Fix build

* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified

* Typo
This commit is contained in:
gdkchan 2020-05-03 19:54:50 -03:00 committed by GitHub
parent 1758424208
commit f77694e4f7
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126 changed files with 2176 additions and 2092 deletions

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@ -1,6 +1,6 @@
using ARMeilleure.Memory;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Arp;
using System.Collections.Generic;
@ -75,8 +75,8 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
break;
}
context.Memory.WriteInt64(outputPosition + (long)offset, userProfile.UserId.High);
context.Memory.WriteInt64(outputPosition + (long)offset + 8, userProfile.UserId.Low);
context.Memory.Write((ulong)outputPosition + offset, userProfile.UserId.High);
context.Memory.Write((ulong)outputPosition + offset + 8, userProfile.UserId.Low);
offset += 0x10;
}
@ -240,7 +240,9 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
return ResultCode.InvalidInputBufferSize;
}
byte[] thumbnailBuffer = context.Memory.ReadBytes(inputPosition, inputSize);
byte[] thumbnailBuffer = new byte[inputSize];
context.Memory.Read((ulong)inputPosition, thumbnailBuffer);
// TODO: Store thumbnailBuffer somewhere, in save data 0x8000000000000010 ?