Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
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126 changed files with 2176 additions and 2092 deletions
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@ -44,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
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break;
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}
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context.Memory.WriteBytes(position, buffer);
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context.Memory.Write((ulong)position, buffer);
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position += buffer.Length;
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}
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@ -61,7 +61,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
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long position = context.Request.SendBuff[0].Position;
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long size = context.Request.SendBuff[0].Size;
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byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
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byte[] deviceNameBuffer = new byte[size];
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context.Memory.Read((ulong)position, deviceNameBuffer);
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string deviceName = Encoding.ASCII.GetString(deviceNameBuffer);
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@ -83,7 +85,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
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if ((ulong)deviceNameBuffer.Length <= (ulong)size)
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{
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context.Memory.WriteBytes(position, deviceNameBuffer);
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context.Memory.Write((ulong)position, deviceNameBuffer);
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}
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else
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{
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@ -143,7 +145,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
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break;
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}
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context.Memory.WriteBytes(position, buffer);
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context.Memory.Write((ulong)position, buffer);
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position += buffer.Length;
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}
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@ -159,7 +161,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
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(long position, long size) = context.Request.GetBufferType0x21();
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byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
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byte[] deviceNameBuffer = new byte[size];
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context.Memory.Read((ulong)position, deviceNameBuffer);
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string deviceName = Encoding.UTF8.GetString(deviceNameBuffer);
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@ -191,7 +195,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
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if ((ulong)deviceNameBuffer.Length <= (ulong)size)
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{
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context.Memory.WriteBytes(position, deviceNameBuffer);
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context.Memory.Write((ulong)position, deviceNameBuffer);
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}
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else
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{
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