Implement a new physical memory manager and replace DeviceMemory (#856)

* Implement a new physical memory manager and replace DeviceMemory

* Proper generic constraints

* Fix debug build

* Add memory tests

* New CPU memory manager and general code cleanup

* Remove host memory management from CPU project, use Ryujinx.Memory instead

* Fix tests

* Document exceptions on MemoryBlock

* Fix leak on unix memory allocation

* Proper disposal of some objects on tests

* Fix JitCache not being set as initialized

* GetRef without checks for 8-bits and 16-bits CAS

* Add MemoryBlock destructor

* Throw in separate method to improve codegen

* Address PR feedback

* QueryModified improvements

* Fix memory write tracking not marking all pages as modified in some cases

* Simplify MarkRegionAsModified

* Remove XML doc for ghost param

* Add back optimization to avoid useless buffer updates

* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper

* Some nits

* Do not perform address translation when size is 0

* Address PR feedback and format NativeInterface class

* Remove ghost parameter description

* Update Ryujinx.Cpu to .NET Core 3.1

* Address PR feedback

* Fix build

* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified

* Typo
This commit is contained in:
gdkchan 2020-05-03 19:54:50 -03:00 committed by GitHub
parent 1758424208
commit f77694e4f7
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GPG key ID: 4AEE18F83AFDEB23
126 changed files with 2176 additions and 2092 deletions

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@ -44,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
break;
}
context.Memory.WriteBytes(position, buffer);
context.Memory.Write((ulong)position, buffer);
position += buffer.Length;
}
@ -61,7 +61,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
long position = context.Request.SendBuff[0].Position;
long size = context.Request.SendBuff[0].Size;
byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
byte[] deviceNameBuffer = new byte[size];
context.Memory.Read((ulong)position, deviceNameBuffer);
string deviceName = Encoding.ASCII.GetString(deviceNameBuffer);
@ -83,7 +85,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
if ((ulong)deviceNameBuffer.Length <= (ulong)size)
{
context.Memory.WriteBytes(position, deviceNameBuffer);
context.Memory.Write((ulong)position, deviceNameBuffer);
}
else
{
@ -143,7 +145,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
break;
}
context.Memory.WriteBytes(position, buffer);
context.Memory.Write((ulong)position, buffer);
position += buffer.Length;
}
@ -159,7 +161,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
(long position, long size) = context.Request.GetBufferType0x21();
byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
byte[] deviceNameBuffer = new byte[size];
context.Memory.Read((ulong)position, deviceNameBuffer);
string deviceName = Encoding.UTF8.GetString(deviceNameBuffer);
@ -191,7 +195,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
if ((ulong)deviceNameBuffer.Length <= (ulong)size)
{
context.Memory.WriteBytes(position, deviceNameBuffer);
context.Memory.Write((ulong)position, deviceNameBuffer);
}
else
{