Implement a new physical memory manager and replace DeviceMemory (#856)

* Implement a new physical memory manager and replace DeviceMemory

* Proper generic constraints

* Fix debug build

* Add memory tests

* New CPU memory manager and general code cleanup

* Remove host memory management from CPU project, use Ryujinx.Memory instead

* Fix tests

* Document exceptions on MemoryBlock

* Fix leak on unix memory allocation

* Proper disposal of some objects on tests

* Fix JitCache not being set as initialized

* GetRef without checks for 8-bits and 16-bits CAS

* Add MemoryBlock destructor

* Throw in separate method to improve codegen

* Address PR feedback

* QueryModified improvements

* Fix memory write tracking not marking all pages as modified in some cases

* Simplify MarkRegionAsModified

* Remove XML doc for ghost param

* Add back optimization to avoid useless buffer updates

* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper

* Some nits

* Do not perform address translation when size is 0

* Address PR feedback and format NativeInterface class

* Remove ghost parameter description

* Update Ryujinx.Cpu to .NET Core 3.1

* Address PR feedback

* Fix build

* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified

* Typo
This commit is contained in:
gdkchan 2020-05-03 19:54:50 -03:00 committed by GitHub
parent 1758424208
commit f77694e4f7
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126 changed files with 2176 additions and 2092 deletions

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@ -1,5 +1,5 @@
using ARMeilleure.Memory;
using Ryujinx.Audio.Adpcm;
using Ryujinx.Cpu;
using System;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
@ -146,7 +146,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
for (int index = 0; index < samplesCount; index++)
{
short sample = memory.ReadInt16(wb.Position + index * 2);
short sample = memory.Read<short>((ulong)(wb.Position + index * 2));
_samples[index * 2 + 0] = sample;
_samples[index * 2 + 1] = sample;
@ -156,13 +156,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
for (int index = 0; index < samplesCount * 2; index++)
{
_samples[index] = memory.ReadInt16(wb.Position + index * 2);
_samples[index] = memory.Read<short>((ulong)(wb.Position + index * 2));
}
}
}
else if (SampleFormat == SampleFormat.Adpcm)
{
byte[] buffer = memory.ReadBytes(wb.Position, wb.Size);
byte[] buffer = new byte[wb.Size];
memory.Read((ulong)wb.Position, buffer);
_samples = AdpcmDecoder.Decode(buffer, AdpcmCtx);
}