Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
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126 changed files with 2176 additions and 2092 deletions
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@ -1,6 +1,6 @@
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using ARMeilleure.Memory;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.Exceptions;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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@ -102,7 +102,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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byte[] outputData = new byte[outputDataSize];
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byte[] temp = context.Memory.ReadBytes(inputDataPosition, inputDataSize);
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byte[] temp = new byte[inputDataSize];
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context.Memory.Read((ulong)inputDataPosition, temp);
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Buffer.BlockCopy(temp, 0, outputData, 0, temp.Length);
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@ -116,7 +118,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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}
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else
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{
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arguments = new Span<byte>(context.Memory.ReadBytes(inputDataPosition, inputDataSize));
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byte[] temp = new byte[inputDataSize];
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context.Memory.Read((ulong)inputDataPosition, temp);
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arguments = new Span<byte>(temp);
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}
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return NvResult.Success;
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@ -266,7 +272,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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{
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context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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context.Memory.Write((ulong)context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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}
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}
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}
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@ -435,7 +441,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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errorCode = GetIoctlArgument(context, ioctlCommand, out Span<byte> arguments);
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Span<byte> inlineInBuffer = new Span<byte>(context.Memory.ReadBytes(inlineInBufferPosition, inlineInBufferSize));
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byte[] temp = new byte[inlineInBufferSize];
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context.Memory.Read((ulong)inlineInBufferPosition, temp);
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Span<byte> inlineInBuffer = new Span<byte>(temp);
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if (errorCode == NvResult.Success)
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{
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@ -454,7 +464,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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{
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context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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context.Memory.Write((ulong)context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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}
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}
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}
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@ -480,7 +490,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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errorCode = GetIoctlArgument(context, ioctlCommand, out Span<byte> arguments);
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Span<byte> inlineOutBuffer = new Span<byte>(context.Memory.ReadBytes(inlineOutBufferPosition, inlineOutBufferSize));
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byte[] temp = new byte[inlineOutBufferSize];
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context.Memory.Read((ulong)inlineOutBufferPosition, temp);
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Span<byte> inlineOutBuffer = new Span<byte>(temp);
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if (errorCode == NvResult.Success)
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{
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@ -499,8 +513,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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{
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context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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context.Memory.WriteBytes(inlineOutBufferPosition, inlineOutBuffer.ToArray());
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context.Memory.Write((ulong)context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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context.Memory.Write((ulong)inlineOutBufferPosition, inlineOutBuffer.ToArray());
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}
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}
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}
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