Implement a new physical memory manager and replace DeviceMemory (#856)

* Implement a new physical memory manager and replace DeviceMemory

* Proper generic constraints

* Fix debug build

* Add memory tests

* New CPU memory manager and general code cleanup

* Remove host memory management from CPU project, use Ryujinx.Memory instead

* Fix tests

* Document exceptions on MemoryBlock

* Fix leak on unix memory allocation

* Proper disposal of some objects on tests

* Fix JitCache not being set as initialized

* GetRef without checks for 8-bits and 16-bits CAS

* Add MemoryBlock destructor

* Throw in separate method to improve codegen

* Address PR feedback

* QueryModified improvements

* Fix memory write tracking not marking all pages as modified in some cases

* Simplify MarkRegionAsModified

* Remove XML doc for ghost param

* Add back optimization to avoid useless buffer updates

* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper

* Some nits

* Do not perform address translation when size is 0

* Address PR feedback and format NativeInterface class

* Remove ghost parameter description

* Update Ryujinx.Cpu to .NET Core 3.1

* Address PR feedback

* Fix build

* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified

* Typo
This commit is contained in:
gdkchan 2020-05-03 19:54:50 -03:00 committed by GitHub
parent 1758424208
commit f77694e4f7
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126 changed files with 2176 additions and 2092 deletions

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@ -1,6 +1,6 @@
using ARMeilleure.Memory;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Memory;
@ -102,7 +102,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv
byte[] outputData = new byte[outputDataSize];
byte[] temp = context.Memory.ReadBytes(inputDataPosition, inputDataSize);
byte[] temp = new byte[inputDataSize];
context.Memory.Read((ulong)inputDataPosition, temp);
Buffer.BlockCopy(temp, 0, outputData, 0, temp.Length);
@ -116,7 +118,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv
}
else
{
arguments = new Span<byte>(context.Memory.ReadBytes(inputDataPosition, inputDataSize));
byte[] temp = new byte[inputDataSize];
context.Memory.Read((ulong)inputDataPosition, temp);
arguments = new Span<byte>(temp);
}
return NvResult.Success;
@ -266,7 +272,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
{
context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
context.Memory.Write((ulong)context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
}
}
}
@ -435,7 +441,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv
errorCode = GetIoctlArgument(context, ioctlCommand, out Span<byte> arguments);
Span<byte> inlineInBuffer = new Span<byte>(context.Memory.ReadBytes(inlineInBufferPosition, inlineInBufferSize));
byte[] temp = new byte[inlineInBufferSize];
context.Memory.Read((ulong)inlineInBufferPosition, temp);
Span<byte> inlineInBuffer = new Span<byte>(temp);
if (errorCode == NvResult.Success)
{
@ -454,7 +464,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
{
context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
context.Memory.Write((ulong)context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
}
}
}
@ -480,7 +490,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv
errorCode = GetIoctlArgument(context, ioctlCommand, out Span<byte> arguments);
Span<byte> inlineOutBuffer = new Span<byte>(context.Memory.ReadBytes(inlineOutBufferPosition, inlineOutBufferSize));
byte[] temp = new byte[inlineOutBufferSize];
context.Memory.Read((ulong)inlineOutBufferPosition, temp);
Span<byte> inlineOutBuffer = new Span<byte>(temp);
if (errorCode == NvResult.Success)
{
@ -499,8 +513,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv
if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
{
context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
context.Memory.WriteBytes(inlineOutBufferPosition, inlineOutBuffer.ToArray());
context.Memory.Write((ulong)context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
context.Memory.Write((ulong)inlineOutBufferPosition, inlineOutBuffer.ToArray());
}
}
}