Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)

* Implement Load/Store Local/Shared and Atomic shared using new instructions

* Remove now unused code

* Fix base offset register overwrite

* Fix missing storage buffer set index when generating GLSL for Vulkan

* Shader cache version bump

* Remove more unused code

* Some PR feedback
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gdkchan 2023-06-15 17:31:53 -03:00 committed by GitHub
parent 32d21ddf17
commit f92921a6d1
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30 changed files with 475 additions and 567 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5080;
private const uint CodeGenVersion = 5241;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";