Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions * Remove now unused code * Fix base offset register overwrite * Fix missing storage buffer set index when generating GLSL for Vulkan * Shader cache version bump * Remove more unused code * Some PR feedback
This commit is contained in:
parent
32d21ddf17
commit
f92921a6d1
30 changed files with 475 additions and 567 deletions
|
@ -97,8 +97,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
Add(Instruction.ImageStore, GenerateImageStore);
|
||||
Add(Instruction.IsNan, GenerateIsNan);
|
||||
Add(Instruction.Load, GenerateLoad);
|
||||
Add(Instruction.LoadLocal, GenerateLoadLocal);
|
||||
Add(Instruction.LoadShared, GenerateLoadShared);
|
||||
Add(Instruction.Lod, GenerateLod);
|
||||
Add(Instruction.LogarithmB2, GenerateLogarithmB2);
|
||||
Add(Instruction.LogicalAnd, GenerateLogicalAnd);
|
||||
|
@ -132,10 +130,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
Add(Instruction.Sine, GenerateSine);
|
||||
Add(Instruction.SquareRoot, GenerateSquareRoot);
|
||||
Add(Instruction.Store, GenerateStore);
|
||||
Add(Instruction.StoreLocal, GenerateStoreLocal);
|
||||
Add(Instruction.StoreShared, GenerateStoreShared);
|
||||
Add(Instruction.StoreShared16, GenerateStoreShared16);
|
||||
Add(Instruction.StoreShared8, GenerateStoreShared8);
|
||||
Add(Instruction.Subtract, GenerateSubtract);
|
||||
Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
|
||||
Add(Instruction.TextureSample, GenerateTextureSample);
|
||||
|
@ -871,30 +865,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
return GenerateLoadOrStore(context, operation, isStore: false);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLoadLocal(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateLoadLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLoadShared(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateLoadLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLoadLocalOrShared(
|
||||
CodeGenContext context,
|
||||
AstOperation operation,
|
||||
StorageClass storageClass,
|
||||
SpvInstruction memory)
|
||||
{
|
||||
var offset = context.Get(AggregateType.S32, operation.GetSource(0));
|
||||
|
||||
var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
|
||||
var value = context.Load(context.TypeU32(), elemPointer);
|
||||
|
||||
return new OperationResult(AggregateType.U32, value);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
@ -1268,45 +1238,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
return GenerateLoadOrStore(context, operation, isStore: true);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreLocal(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateStoreLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreShared(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateStoreLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreLocalOrShared(
|
||||
CodeGenContext context,
|
||||
AstOperation operation,
|
||||
StorageClass storageClass,
|
||||
SpvInstruction memory)
|
||||
{
|
||||
var offset = context.Get(AggregateType.S32, operation.GetSource(0));
|
||||
var value = context.Get(AggregateType.U32, operation.GetSource(1));
|
||||
|
||||
var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
|
||||
context.Store(elemPointer, value);
|
||||
|
||||
return OperationResult.Invalid;
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreShared16(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
GenerateStoreSharedSmallInt(context, operation, 16);
|
||||
|
||||
return OperationResult.Invalid;
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreShared8(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
GenerateStoreSharedSmallInt(context, operation, 8);
|
||||
|
||||
return OperationResult.Invalid;
|
||||
}
|
||||
|
||||
private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub);
|
||||
|
@ -1827,55 +1758,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
AstOperation operation,
|
||||
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
|
||||
{
|
||||
var value = context.GetU32(operation.GetSource(operation.SourcesCount - 1));
|
||||
SpvInstruction elemPointer = GetStoragePointer(context, operation, out AggregateType varType);
|
||||
|
||||
SpvInstruction elemPointer;
|
||||
|
||||
if (operation.StorageKind == StorageKind.StorageBuffer)
|
||||
{
|
||||
elemPointer = GetStoragePointer(context, operation, out _);
|
||||
}
|
||||
else if (operation.StorageKind == StorageKind.SharedMemory)
|
||||
{
|
||||
var offset = context.GetU32(operation.GetSource(0));
|
||||
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
|
||||
}
|
||||
var value = context.Get(varType, operation.GetSource(operation.SourcesCount - 1));
|
||||
|
||||
var one = context.Constant(context.TypeU32(), 1);
|
||||
var zero = context.Constant(context.TypeU32(), 0);
|
||||
|
||||
return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), elemPointer, one, zero, value));
|
||||
return new OperationResult(varType, emitU(context.GetType(varType), elemPointer, one, zero, value));
|
||||
}
|
||||
|
||||
private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var value0 = context.GetU32(operation.GetSource(operation.SourcesCount - 2));
|
||||
var value1 = context.GetU32(operation.GetSource(operation.SourcesCount - 1));
|
||||
SpvInstruction elemPointer = GetStoragePointer(context, operation, out AggregateType varType);
|
||||
|
||||
SpvInstruction elemPointer;
|
||||
|
||||
if (operation.StorageKind == StorageKind.StorageBuffer)
|
||||
{
|
||||
elemPointer = GetStoragePointer(context, operation, out _);
|
||||
}
|
||||
else if (operation.StorageKind == StorageKind.SharedMemory)
|
||||
{
|
||||
var offset = context.GetU32(operation.GetSource(0));
|
||||
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
|
||||
}
|
||||
var value0 = context.Get(varType, operation.GetSource(operation.SourcesCount - 2));
|
||||
var value1 = context.Get(varType, operation.GetSource(operation.SourcesCount - 1));
|
||||
|
||||
var one = context.Constant(context.TypeU32(), 1);
|
||||
var zero = context.Constant(context.TypeU32(), 0);
|
||||
|
||||
return new OperationResult(AggregateType.U32, context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, value1, value0));
|
||||
return new OperationResult(varType, context.AtomicCompareExchange(context.GetType(varType), elemPointer, one, zero, zero, value1, value0));
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
|
||||
|
@ -1928,6 +1831,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
: context.StorageBuffers[bindingIndex.Value];
|
||||
break;
|
||||
|
||||
case StorageKind.LocalMemory:
|
||||
case StorageKind.SharedMemory:
|
||||
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
|
||||
{
|
||||
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||
}
|
||||
|
||||
if (storageKind == StorageKind.LocalMemory)
|
||||
{
|
||||
storageClass = StorageClass.Private;
|
||||
varType = context.Config.Properties.LocalMemories[bindingId.Value].Type & AggregateType.ElementTypeMask;
|
||||
baseObj = context.LocalMemories[bindingId.Value];
|
||||
}
|
||||
else
|
||||
{
|
||||
storageClass = StorageClass.Workgroup;
|
||||
varType = context.Config.Properties.SharedMemories[bindingId.Value].Type & AggregateType.ElementTypeMask;
|
||||
baseObj = context.SharedMemories[bindingId.Value];
|
||||
}
|
||||
break;
|
||||
|
||||
case StorageKind.Input:
|
||||
case StorageKind.InputPerPatch:
|
||||
case StorageKind.Output:
|
||||
|
@ -2048,50 +1972,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
return context.Load(context.GetType(varType), context.Inputs[ioDefinition]);
|
||||
}
|
||||
|
||||
private static void GenerateStoreSharedSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
|
||||
{
|
||||
var offset = context.Get(AggregateType.U32, operation.GetSource(0));
|
||||
var value = context.Get(AggregateType.U32, operation.GetSource(1));
|
||||
|
||||
var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
|
||||
var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
|
||||
bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
|
||||
|
||||
var memory = context.SharedMemory;
|
||||
|
||||
var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), memory, wordOffset);
|
||||
|
||||
GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
|
||||
}
|
||||
|
||||
private static void GenerateStoreSmallInt(
|
||||
CodeGenContext context,
|
||||
SpvInstruction elemPointer,
|
||||
SpvInstruction bitOffset,
|
||||
SpvInstruction value,
|
||||
int bitSize)
|
||||
{
|
||||
var loopStart = context.Label();
|
||||
var loopEnd = context.Label();
|
||||
|
||||
context.Branch(loopStart);
|
||||
context.AddLabel(loopStart);
|
||||
|
||||
var oldValue = context.Load(context.TypeU32(), elemPointer);
|
||||
var newValue = context.BitFieldInsert(context.TypeU32(), oldValue, value, bitOffset, context.Constant(context.TypeU32(), bitSize));
|
||||
|
||||
var one = context.Constant(context.TypeU32(), 1);
|
||||
var zero = context.Constant(context.TypeU32(), 0);
|
||||
|
||||
var result = context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, newValue, oldValue);
|
||||
var failed = context.INotEqual(context.TypeBool(), result, oldValue);
|
||||
|
||||
context.LoopMerge(loopEnd, loopStart, LoopControlMask.MaskNone);
|
||||
context.BranchConditional(failed, loopStart, loopEnd);
|
||||
|
||||
context.AddLabel(loopEnd);
|
||||
}
|
||||
|
||||
private static OperationResult GetZeroOperationResult(
|
||||
CodeGenContext context,
|
||||
AstTextureOperation texOp,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue