Implement SetBlendState
This commit is contained in:
parent
1db8decd12
commit
f98d9bae24
3 changed files with 32 additions and 2 deletions
|
@ -47,6 +47,8 @@ namespace Ryujinx.Graphics.Metal
|
|||
public MTLTexture DepthStencil = default;
|
||||
public MTLTexture[] RenderTargets = new MTLTexture[MaxColorAttachments];
|
||||
public MTLVertexDescriptor VertexDescriptor = new();
|
||||
public Dictionary<int, BlendDescriptor> BlendDescriptors = new();
|
||||
public ColorF BlendColor = new();
|
||||
|
||||
public EncoderState() { }
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue