Implement SetBlendState
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3 changed files with 32 additions and 2 deletions
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@ -311,7 +311,7 @@ namespace Ryujinx.Graphics.Metal
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public void SetBlendState(int index, BlendDescriptor blend)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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_encoderStateManager.UpdateBlendDescriptors(index, blend);
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}
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public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
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