MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440)

* MoltenVK: Allow barriers inside a render pass on non-Apple GPUs

* Don't treat all non-Apple GPUs using MoltenVK as TBDR
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gleng 2023-07-10 18:10:23 -07:00 committed by GitHub
parent 7805d27e67
commit fa32ef9275
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2 changed files with 4 additions and 3 deletions

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@ -680,7 +680,8 @@ namespace Ryujinx.Graphics.Vulkan
IsAmdWindows = Vendor == Vendor.Amd && OperatingSystem.IsWindows();
IsIntelWindows = Vendor == Vendor.Intel && OperatingSystem.IsWindows();
IsTBDR = IsMoltenVk ||
IsTBDR =
Vendor == Vendor.Apple ||
Vendor == Vendor.Qualcomm ||
Vendor == Vendor.ARM ||
Vendor == Vendor.Broadcom ||