Adjust naming conventions and general refactoring in HLE Project (#527)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787c.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
This commit is contained in:
Alex Barney 2018-12-06 05:16:24 -06:00 committed by gdkchan
parent 3615a70cae
commit fb1d9493a3
298 changed files with 12034 additions and 12037 deletions

View file

@ -5,29 +5,29 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public class PackedTemplateParameter : NodeArray
{
public PackedTemplateParameter(List<BaseNode> Nodes) : base(Nodes, NodeType.PackedTemplateParameter) { }
public PackedTemplateParameter(List<BaseNode> nodes) : base(nodes, NodeType.PackedTemplateParameter) { }
public override void PrintLeft(TextWriter Writer)
public override void PrintLeft(TextWriter writer)
{
foreach (BaseNode Node in Nodes)
foreach (BaseNode node in Nodes)
{
Node.PrintLeft(Writer);
node.PrintLeft(writer);
}
}
public override void PrintRight(TextWriter Writer)
public override void PrintRight(TextWriter writer)
{
foreach (BaseNode Node in Nodes)
foreach (BaseNode node in Nodes)
{
Node.PrintLeft(Writer);
node.PrintLeft(writer);
}
}
public override bool HasRightPart()
{
foreach (BaseNode Node in Nodes)
foreach (BaseNode node in Nodes)
{
if (Node.HasRightPart())
if (node.HasRightPart())
{
return true;
}