Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
This commit is contained in:
parent
3615a70cae
commit
fb1d9493a3
298 changed files with 12034 additions and 12037 deletions
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@ -5,13 +5,13 @@ namespace Ryujinx.HLE.HOS.Services.Am
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{
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class ISystemAppletProxy : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public ISystemAppletProxy()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, GetCommonStateGetter },
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{ 1, GetSelfController },
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@ -26,72 +26,72 @@ namespace Ryujinx.HLE.HOS.Services.Am
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};
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}
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public long GetCommonStateGetter(ServiceCtx Context)
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public long GetCommonStateGetter(ServiceCtx context)
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{
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MakeObject(Context, new ICommonStateGetter(Context.Device.System));
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MakeObject(context, new ICommonStateGetter(context.Device.System));
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return 0;
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}
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public long GetSelfController(ServiceCtx Context)
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public long GetSelfController(ServiceCtx context)
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{
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MakeObject(Context, new ISelfController(Context.Device.System));
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MakeObject(context, new ISelfController(context.Device.System));
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return 0;
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}
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public long GetWindowController(ServiceCtx Context)
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public long GetWindowController(ServiceCtx context)
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{
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MakeObject(Context, new IWindowController());
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MakeObject(context, new IWindowController());
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return 0;
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}
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public long GetAudioController(ServiceCtx Context)
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public long GetAudioController(ServiceCtx context)
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{
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MakeObject(Context, new IAudioController());
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MakeObject(context, new IAudioController());
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return 0;
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}
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public long GetDisplayController(ServiceCtx Context)
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public long GetDisplayController(ServiceCtx context)
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{
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MakeObject(Context, new IDisplayController());
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MakeObject(context, new IDisplayController());
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return 0;
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}
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public long GetLibraryAppletCreator(ServiceCtx Context)
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public long GetLibraryAppletCreator(ServiceCtx context)
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{
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MakeObject(Context, new ILibraryAppletCreator());
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MakeObject(context, new ILibraryAppletCreator());
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return 0;
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}
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public long GetHomeMenuFunctions(ServiceCtx Context)
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public long GetHomeMenuFunctions(ServiceCtx context)
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{
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MakeObject(Context, new IHomeMenuFunctions(Context.Device.System));
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MakeObject(context, new IHomeMenuFunctions(context.Device.System));
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return 0;
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}
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public long GetGlobalStateController(ServiceCtx Context)
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public long GetGlobalStateController(ServiceCtx context)
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{
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MakeObject(Context, new IGlobalStateController());
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MakeObject(context, new IGlobalStateController());
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return 0;
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}
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public long GetApplicationCreator(ServiceCtx Context)
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public long GetApplicationCreator(ServiceCtx context)
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{
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MakeObject(Context, new IApplicationCreator());
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MakeObject(context, new IApplicationCreator());
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return 0;
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}
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public long GetDebugFunctions(ServiceCtx Context)
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public long GetDebugFunctions(ServiceCtx context)
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{
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MakeObject(Context, new IDebugFunctions());
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MakeObject(context, new IDebugFunctions());
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return 0;
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}
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