Adjust naming conventions and general refactoring in HLE Project (#527)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787c.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
This commit is contained in:
Alex Barney 2018-12-06 05:16:24 -06:00 committed by gdkchan
parent 3615a70cae
commit fb1d9493a3
298 changed files with 12034 additions and 12037 deletions

View file

@ -9,18 +9,18 @@ namespace Ryujinx.HLE.HOS.Services.Am
public static byte[] MakeLaunchParams()
{
//Size needs to be at least 0x88 bytes otherwise application errors.
using (MemoryStream MS = new MemoryStream())
using (MemoryStream ms = new MemoryStream())
{
BinaryWriter Writer = new BinaryWriter(MS);
BinaryWriter writer = new BinaryWriter(ms);
MS.SetLength(0x88);
ms.SetLength(0x88);
Writer.Write(LaunchParamsMagic);
Writer.Write(1); //IsAccountSelected? Only lower 8 bits actually used.
Writer.Write(1L); //User Id Low (note: User Id needs to be != 0)
Writer.Write(0L); //User Id High
writer.Write(LaunchParamsMagic);
writer.Write(1); //IsAccountSelected? Only lower 8 bits actually used.
writer.Write(1L); //User Id Low (note: User Id needs to be != 0)
writer.Write(0L); //User Id High
return MS.ToArray();
return ms.ToArray();
}
}
}