Initial support for separate GPU address spaces (#2394)

* Make GPU memory manager a member of GPU channel

* Move physical memory instance to the memory manager, and the caches to the physical memory

* PR feedback
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gdkchan 2021-06-29 14:32:02 -03:00 committed by GitHub
parent 8cc872fb60
commit fbb4019ed5
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44 changed files with 780 additions and 481 deletions

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@ -79,13 +79,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
// TODO: Acquire operations (Wait), interrupts for invalid combinations.
if (operation == SemaphoredOperation.Release)
{
_context.MemoryManager.Write(address, value);
_parent.MemoryManager.Write(address, value);
}
else if (operation == SemaphoredOperation.Reduction)
{
bool signed = _state.State.SemaphoredFormat == SemaphoredFormat.Signed;
int mem = _context.MemoryManager.Read<int>(address);
int mem = _parent.MemoryManager.Read<int>(address);
switch (_state.State.SemaphoredReduction)
{
@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
break;
}
_context.MemoryManager.Write(address, value);
_parent.MemoryManager.Write(address, value);
}
}