Patch some leaks and only perform copies on valid textures (#37)
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6 changed files with 29 additions and 13 deletions
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@ -149,7 +149,7 @@ class CommandBufferEncoder
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{
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EndCurrentPass();
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var descriptor = new MTLBlitPassDescriptor();
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using var descriptor = new MTLBlitPassDescriptor();
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var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor);
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CurrentEncoder = blitCommandEncoder;
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