From cfbcbb6a280e892a3c022a7c5762244b8a59a198 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Fri, 27 Sep 2024 16:30:08 +0000 Subject: [PATCH 1/2] nuget: bump NUnit in the nunit group across 1 directory Bumps the nunit group with 1 update in the / directory: [NUnit](https://github.com/nunit/nunit). Updates `NUnit` from 3.13.3 to 4.2.2 - [Release notes](https://github.com/nunit/nunit/releases) - [Changelog](https://github.com/nunit/nunit/blob/main/CHANGES.md) - [Commits](https://github.com/nunit/nunit/compare/v3.13.3...4.2.2) --- updated-dependencies: - dependency-name: NUnit dependency-type: direct:production update-type: version-update:semver-major dependency-group: nunit ... Signed-off-by: dependabot[bot] --- Directory.Packages.props | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Directory.Packages.props b/Directory.Packages.props index 301024cf8..64db3e3d2 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -25,7 +25,7 @@ - + From 5dbba07e33e83c9047dcbb701c9655edbbe89086 Mon Sep 17 00:00:00 2001 From: e2dk4r <43293320+e2dk4r@users.noreply.github.com> Date: Sat, 28 Sep 2024 11:44:23 +0300 Subject: [PATCH 2/2] sdl: set app name (#7370) Ryujinx was not hinting application name, so on some platforms (e.g. Linux) volume control shows Ryujinx as 'SDL Application'. This can cause confusion. This commit fixes name in volume control applets on some platforms. see: https://wiki.libsdl.org/SDL2/SDL_HINT_APP_NAME --- src/Ryujinx.SDL2.Common/SDL2Driver.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Ryujinx.SDL2.Common/SDL2Driver.cs b/src/Ryujinx.SDL2.Common/SDL2Driver.cs index ed6d94190..9827156d0 100644 --- a/src/Ryujinx.SDL2.Common/SDL2Driver.cs +++ b/src/Ryujinx.SDL2.Common/SDL2Driver.cs @@ -53,6 +53,7 @@ namespace Ryujinx.SDL2.Common return; } + SDL_SetHint(SDL_HINT_APP_NAME, "Ryujinx"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");