* Add support for bindless textures from shader input (vertex buffer) * Shader cache version bump * Format whitespace * Remove cache entries on pool removal, disable for OpenGL * PR feedback |
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.. | ||
Glsl | ||
Spirv | ||
CodeGenParameters.cs |
* Add support for bindless textures from shader input (vertex buffer) * Shader cache version bump * Format whitespace * Remove cache entries on pool removal, disable for OpenGL * PR feedback |
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---|---|---|
.. | ||
Glsl | ||
Spirv | ||
CodeGenParameters.cs |