Ryujinx/src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs
TSRBerry e9848339dd
[Ryujinx.Tests] Address dotnet-format issues (#5389)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Fix new dotnet-format issues after rebase

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* cpu tests: Disable CA2211 for CodeBaseAddress and DataBaseAddress

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* First dotnet format pass

* Fix naming rule violations

* Remove naming rule violation exceptions

* Fix comment style

* Use targeted new

* Remove redundant code

* Remove comment alignment

* Remove naming rule exceptions

* Add trailing commas

* Use nameof expression

* Reformat to add remaining trailing commas

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-01 02:14:34 +00:00

296 lines
16 KiB
C#

using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
public class BehaviourContextTests
{
[Test]
public void TestCheckFeature()
{
int latestRevision = BehaviourContext.BaseRevisionMagic + BehaviourContext.LastRevision;
int previousRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision - 1);
int invalidRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision + 1);
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, latestRevision));
Assert.IsFalse(BehaviourContext.CheckFeatureSupported(previousRevision, latestRevision));
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, previousRevision));
// In case we get an invalid revision, this is supposed to auto default to REV1 internally.. idk what the hell Nintendo was thinking here..
Assert.IsTrue(BehaviourContext.CheckFeatureSupported(invalidRevision, latestRevision));
}
[Test]
public void TestsMemoryPoolForceMappingEnabled()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);
Assert.IsFalse(behaviourContext.IsMemoryPoolForceMappingEnabled());
behaviourContext.UpdateFlags(0x1);
Assert.IsTrue(behaviourContext.IsMemoryPoolForceMappingEnabled());
}
[Test]
public void TestRevision1()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);
Assert.IsFalse(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsFalse(behaviourContext.IsSplitterSupported());
Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision2()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision2);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision3()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision3);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision4()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision4);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.75f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision5()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision5);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision6()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision6);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision7()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision7);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision8()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision8);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision9()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision9);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
[Test]
public void TestRevision10()
{
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision10);
Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
Assert.IsTrue(behaviourContext.IsSplitterSupported());
Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported());
Assert.IsTrue(behaviourContext.IsBiquadFilterGroupedOptimizationSupported());
Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
Assert.AreEqual(4, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
}
}
}