Ryujinx/src/Ryujinx.Graphics.Gpu/Engine/Dma
Marco Carvalho 86de288142
Removing shift by 0 (#5249)
* Integral numbers should not be shifted by zero or more than their number of bits-1

* more
2023-06-09 11:23:44 +02:00
..
DmaClass.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DmaClassState.cs Removing shift by 0 (#5249) 2023-06-09 11:23:44 +02:00
DmaTexture.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00