* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2211 warnings * Silence CA1806 and CA1834 issues * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Second dotnet format pass * Fix build issues * Fix StructArrayHelpers.cs * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Fix return statements * Fix naming rule violations * Update src/Ryujinx.Common/Utilities/StreamUtils.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Address review feedback * Address review feedback * Rename remaining type parameters to TKey and TValue * Fix manual formatting for logging levels * Fix spacing before comments --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using System.ComponentModel;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Text.Json.Serialization;
|
|
|
|
namespace Ryujinx.Common.Configuration.Hid
|
|
{
|
|
[JsonConverter(typeof(JsonInputConfigConverter))]
|
|
public class InputConfig : INotifyPropertyChanged
|
|
{
|
|
/// <summary>
|
|
/// The current version of the input file format
|
|
/// </summary>
|
|
public const int CurrentVersion = 1;
|
|
|
|
public int Version { get; set; }
|
|
|
|
public InputBackendType Backend { get; set; }
|
|
|
|
/// <summary>
|
|
/// Controller id
|
|
/// </summary>
|
|
public string Id { get; set; }
|
|
|
|
/// <summary>
|
|
/// Controller's Type
|
|
/// </summary>
|
|
public ControllerType ControllerType { get; set; }
|
|
|
|
/// <summary>
|
|
/// Player's Index for the controller
|
|
/// </summary>
|
|
public PlayerIndex PlayerIndex { get; set; }
|
|
|
|
public event PropertyChangedEventHandler PropertyChanged;
|
|
|
|
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
|
|
{
|
|
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
|
}
|
|
}
|
|
}
|