A bit of a redesign.
Sessions and Ports are now detached from each other. HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class. The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested. File::OpenLinkFile now creates a new session pair and binds the File instance to it.
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13 changed files with 266 additions and 263 deletions
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@ -21,6 +21,7 @@
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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@ -223,13 +224,18 @@ static ResultCode ConnectToPort(Handle* out_handle, const char* port_name) {
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return ERR_NOT_FOUND;
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}
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auto client_port = it->second;
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auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
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// The hle_handler will be nullptr if this port was registered by the emulated
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// application by means of svcCreatePort with a defined name.
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auto hle_handler = std::get<std::shared_ptr<Service::Interface>>(it->second);
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// Create a new session pair
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auto sessions = Kernel::ServerSession::CreateSessionPair(client_port, port_name);
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auto sessions = Kernel::ServerSession::CreateSessionPair(port_name, hle_handler);
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auto client_session = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
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auto server_session = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
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// TODO(Subv): Wait the current thread until the ServerPort calls AcceptSession.
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// Add the server session to the port's queue
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client_port->AddWaitingSession(server_session);
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@ -247,6 +253,7 @@ static ResultCode SendSyncRequest(Handle handle) {
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LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
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// TODO(Subv): Wait the current thread and reschedule if this request is not going to be handled by HLE code.
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return session->HandleSyncRequest();
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}
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