Add a service to announce multiplayer rooms to web service; Add the abiltiy to receive a list of all announced rooms from web service
This commit is contained in:
parent
4b8a7eb1ca
commit
0432fc17eb
14 changed files with 554 additions and 18 deletions
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@ -1,4 +1,6 @@
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add_library(web_service STATIC
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announce_room_json.cpp
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announce_room_json.h
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telemetry_json.cpp
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telemetry_json.h
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verify_login.cpp
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112
src/web_service/announce_room_json.cpp
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112
src/web_service/announce_room_json.cpp
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <future>
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#include <json.hpp>
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#include "common/logging/log.h"
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#include "web_service/announce_room_json.h"
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#include "web_service/web_backend.h"
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namespace AnnounceMultiplayerRoom {
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void to_json(nlohmann::json& json, const Room::Member& member) {
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json["name"] = member.name;
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json["gameName"] = member.game_name;
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json["gameId"] = member.game_id;
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}
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void from_json(const nlohmann::json& json, Room::Member& member) {
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member.name = json.at("name").get<std::string>();
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member.game_name = json.at("gameName").get<std::string>();
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member.game_id = json.at("gameId").get<u64>();
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}
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void to_json(nlohmann::json& json, const Room& room) {
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json["id"] = room.GUID;
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json["port"] = room.port;
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json["name"] = room.name;
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json["preferredGameName"] = room.preferred_game;
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json["preferredGameId"] = room.preferred_game_id;
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json["maxPlayers"] = room.max_player;
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json["netVersion"] = room.net_version;
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json["hasPassword"] = room.has_password;
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if (room.members.size() > 0) {
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nlohmann::json member_json = room.members;
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json["players"] = member_json;
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}
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}
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void from_json(const nlohmann::json& json, Room& room) {
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room.ip = json.at("address").get<std::string>();
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room.name = json.at("name").get<std::string>();
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room.owner = json.at("owner").get<std::string>();
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room.port = json.at("port").get<u16>();
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room.preferred_game = json.at("preferredGameName").get<std::string>();
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room.preferred_game_id = json.at("preferredGameId").get<u64>();
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room.max_player = json.at("maxPlayers").get<u32>();
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room.net_version = json.at("netVersion").get<u32>();
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room.has_password = json.at("hasPassword").get<bool>();
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try {
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room.members = json.at("players").get<std::vector<Room::Member>>();
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} catch (const nlohmann::detail::out_of_range& e) {
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LOG_DEBUG(Network, "Out of range %s", e.what());
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}
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}
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} // namespace AnnounceMultiplayerRoom
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namespace WebService {
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void RoomJson::SetRoomInformation(const std::string& guid, const std::string& name, const u16 port,
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const u32 max_player, const u32 net_version,
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const bool has_password, const std::string& preferred_game,
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const u64 preferred_game_id) {
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room.name = name;
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room.GUID = guid;
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room.port = port;
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room.max_player = max_player;
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room.net_version = net_version;
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room.has_password = has_password;
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room.preferred_game = preferred_game;
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room.preferred_game_id = preferred_game_id;
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}
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void RoomJson::AddPlayer(const std::string& nickname,
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const AnnounceMultiplayerRoom::MacAddress& mac_address, const u64 game_id,
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const std::string& game_name) {
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AnnounceMultiplayerRoom::Room::Member member;
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member.name = nickname;
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member.mac_address = mac_address;
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member.game_id = game_id;
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member.game_name = game_name;
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room.members.push_back(member);
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}
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std::future<Common::WebResult> RoomJson::Announce() {
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nlohmann::json json = room;
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return PostJson(endpoint_url, json.dump(), false, username, token);
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}
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void RoomJson::ClearPlayers() {
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room.members.clear();
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}
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std::future<AnnounceMultiplayerRoom::RoomList> RoomJson::GetRoomList(std::function<void()> func) {
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auto DeSerialize = [func](const std::string& reply) -> AnnounceMultiplayerRoom::RoomList {
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nlohmann::json json = nlohmann::json::parse(reply);
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AnnounceMultiplayerRoom::RoomList room_list =
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json.at("rooms").get<AnnounceMultiplayerRoom::RoomList>();
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func();
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return room_list;
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};
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return GetJson<AnnounceMultiplayerRoom::RoomList>(DeSerialize, endpoint_url, true, username,
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token);
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}
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void RoomJson::Delete() {
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nlohmann::json json;
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json["id"] = room.GUID;
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DeleteJson(endpoint_url, json.dump(), username, token);
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}
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} // namespace WebService
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42
src/web_service/announce_room_json.h
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42
src/web_service/announce_room_json.h
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include <future>
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#include <string>
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#include "common/announce_multiplayer_room.h"
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namespace WebService {
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/**
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* Implementation of AnnounceMultiplayerRoom::Backend that (de)serializes room information into/from
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* JSON, and submits/gets it to/from the Citra web service
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*/
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class RoomJson : public AnnounceMultiplayerRoom::Backend {
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public:
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RoomJson(const std::string& endpoint_url, const std::string& username, const std::string& token)
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: endpoint_url(endpoint_url), username(username), token(token) {}
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~RoomJson() = default;
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void SetRoomInformation(const std::string& guid, const std::string& name, const u16 port,
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const u32 max_player, const u32 net_version, const bool has_password,
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const std::string& preferred_game,
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const u64 preferred_game_id) override;
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void AddPlayer(const std::string& nickname,
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const AnnounceMultiplayerRoom::MacAddress& mac_address, const u64 game_id,
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const std::string& game_name) override;
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std::future<Common::WebResult> Announce() override;
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void ClearPlayers() override;
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std::future<AnnounceMultiplayerRoom::RoomList> GetRoomList(std::function<void()> func) override;
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void Delete() override;
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private:
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AnnounceMultiplayerRoom::Room room;
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std::string endpoint_url;
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std::string username;
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std::string token;
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};
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} // namespace WebService
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@ -80,7 +80,10 @@ void TelemetryJson::Complete() {
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SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
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SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig");
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SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
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PostJson(endpoint_url, TopSection().dump(), true, username, token);
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// Send the telemetry async but don't handle the errors since the were written to the log
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static std::future<Common::WebResult> future =
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PostJson(endpoint_url, TopSection().dump(), true, username, token);
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}
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} // namespace WebService
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@ -9,6 +9,7 @@
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#include <cstdlib>
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#include <thread>
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#include <cpr/cpr.h>
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#include "common/announce_multiplayer_room.h"
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#include "common/logging/log.h"
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#include "web_service/web_backend.h"
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#endif
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}
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void PostJson(const std::string& url, const std::string& data, bool allow_anonymous,
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const std::string& username, const std::string& token) {
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std::future<Common::WebResult> PostJson(const std::string& url, const std::string& data,
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bool allow_anonymous, const std::string& username,
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const std::string& token) {
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if (url.empty()) {
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LOG_ERROR(WebService, "URL is invalid");
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return;
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return std::async(std::launch::async, []() {
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return Common::WebResult{Common::WebResult::Code::InvalidURL, "URL is invalid"};
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});
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}
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const bool are_credentials_provided{!token.empty() && !username.empty()};
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if (!allow_anonymous && !are_credentials_provided) {
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LOG_ERROR(WebService, "Credentials must be provided for authenticated requests");
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return;
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return std::async(std::launch::async, []() {
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return Common::WebResult{Common::WebResult::Code::CredentialsMissing,
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"Credentials needed"};
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});
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}
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Win32WSAStartup();
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}
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// Post JSON asynchronously
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static std::future<void> future;
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future = cpr::PostCallback(
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return cpr::PostCallback(
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[](cpr::Response r) {
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if (r.error) {
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LOG_ERROR(WebService, "POST returned cpr error: %u:%s",
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LOG_ERROR(WebService, "POST to %s returned cpr error: %u:%s", r.url.c_str(),
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static_cast<u32>(r.error.code), r.error.message.c_str());
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return;
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return Common::WebResult{Common::WebResult::Code::CprError, r.error.message};
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}
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if (r.status_code >= 400) {
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LOG_ERROR(WebService, "POST returned error status code: %u", r.status_code);
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return;
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LOG_ERROR(WebService, "POST to %s returned error status code: %u", r.url.c_str(),
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r.status_code);
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return Common::WebResult{Common::WebResult::Code::HttpError,
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std::to_string(r.status_code)};
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}
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if (r.header["content-type"].find("application/json") == std::string::npos) {
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LOG_ERROR(WebService, "POST returned wrong content: %s",
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LOG_ERROR(WebService, "POST to %s returned wrong content: %s", r.url.c_str(),
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r.header["content-type"].c_str());
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return;
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return Common::WebResult{Common::WebResult::Code::WrongContent,
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r.header["content-type"]};
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}
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return Common::WebResult{Common::WebResult::Code::Success, ""};
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},
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cpr::Url{url}, cpr::Body{data}, header);
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}
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return cpr::GetCallback(
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[func{std::move(func)}](cpr::Response r) {
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if (r.error) {
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LOG_ERROR(WebService, "GET returned cpr error: %u:%s",
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LOG_ERROR(WebService, "GET to %s returned cpr error: %u:%s", r.url.c_str(),
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static_cast<u32>(r.error.code), r.error.message.c_str());
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return func("");
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}
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if (r.status_code >= 400) {
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LOG_ERROR(WebService, "GET returned error code: %u", r.status_code);
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LOG_ERROR(WebService, "GET to %s returned error code: %u", r.url.c_str(),
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r.status_code);
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return func("");
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}
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if (r.header["content-type"].find("application/json") == std::string::npos) {
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LOG_ERROR(WebService, "GET returned wrong content: %s",
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LOG_ERROR(WebService, "GET to %s returned wrong content: %s", r.url.c_str(),
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r.header["content-type"].c_str());
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return func("");
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}
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template std::future<bool> GetJson(std::function<bool(const std::string&)> func,
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const std::string& url, bool allow_anonymous,
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const std::string& username, const std::string& token);
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template std::future<AnnounceMultiplayerRoom::RoomList> GetJson(
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std::function<AnnounceMultiplayerRoom::RoomList(const std::string&)> func,
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const std::string& url, bool allow_anonymous, const std::string& username,
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const std::string& token);
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void DeleteJson(const std::string& url, const std::string& data, const std::string& username,
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const std::string& token) {
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if (url.empty()) {
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LOG_ERROR(WebService, "URL is invalid");
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return;
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}
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if (token.empty() || username.empty()) {
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LOG_ERROR(WebService, "Credentials must be provided for authenticated requests");
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return;
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}
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Win32WSAStartup();
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// Built request header
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cpr::Header header = {{"Content-Type", "application/json"},
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{"x-username", username.c_str()},
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{"x-token", token.c_str()},
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{"api-version", API_VERSION}};
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// Delete JSON asynchronously
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static std::future<void> future;
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future = cpr::DeleteCallback(
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[](cpr::Response r) {
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if (r.error) {
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LOG_ERROR(WebService, "Delete to %s returned cpr error: %u:%s", r.url.c_str(),
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static_cast<u32>(r.error.code), r.error.message.c_str());
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return;
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}
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if (r.status_code >= 400) {
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LOG_ERROR(WebService, "Delete to %s returned error status code: %u", r.url.c_str(),
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r.status_code);
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return;
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}
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if (r.header["content-type"].find("application/json") == std::string::npos) {
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LOG_ERROR(WebService, "Delete to %s returned wrong content: %s", r.url.c_str(),
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r.header["content-type"].c_str());
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return;
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}
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},
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cpr::Url{url}, cpr::Body{data}, header);
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}
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} // namespace WebService
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#include <functional>
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#include <future>
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#include <string>
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#include <tuple>
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#include "common/announce_multiplayer_room.h"
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#include "common/common_types.h"
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namespace WebService {
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* @param allow_anonymous If true, allow anonymous unauthenticated requests.
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* @param username Citra username to use for authentication.
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* @param token Citra token to use for authentication.
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* @return future with the error or result of the POST
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*/
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void PostJson(const std::string& url, const std::string& data, bool allow_anonymous,
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const std::string& username = {}, const std::string& token = {});
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std::future<Common::WebResult> PostJson(const std::string& url, const std::string& data,
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bool allow_anonymous, const std::string& username = {},
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const std::string& token = {});
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/**
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* Gets JSON from services.citra-emu.org.
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bool allow_anonymous, const std::string& username = {},
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const std::string& token = {});
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/**
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* Delete JSON to services.citra-emu.org.
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* @param url URL of the services.citra-emu.org endpoint to post data to.
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* @param data String of JSON data to use for the body of the DELETE request.
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* @param username Citra username to use for authentication.
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* @param token Citra token to use for authentication.
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*/
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void DeleteJson(const std::string& url, const std::string& data, const std::string& username = {},
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const std::string& token = {});
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} // namespace WebService
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