audio_core: Implement OpenAL backend (#6450)
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ce553ab995
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055a58f01e
48 changed files with 1042 additions and 576 deletions
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@ -89,7 +89,7 @@ void Apply() {
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auto& system = Core::System::GetInstance();
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if (system.IsPoweredOn()) {
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system.CoreTiming().UpdateClockSpeed(values.cpu_clock_percentage.GetValue());
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Core::DSP().SetSink(values.sink_id.GetValue(), values.audio_device_id.GetValue());
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Core::DSP().SetSink(values.output_type.GetValue(), values.output_device.GetValue());
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Core::DSP().EnableStretching(values.enable_audio_stretching.GetValue());
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auto hid = Service::HID::GetModule(system);
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@ -156,11 +156,11 @@ void LogSettings() {
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log_setting("Utility_CustomTextures", values.custom_textures.GetValue());
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log_setting("Utility_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
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log_setting("Audio_Emulation", GetAudioEmulationName(values.audio_emulation.GetValue()));
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log_setting("Audio_OutputEngine", values.sink_id.GetValue());
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log_setting("Audio_OutputType", values.output_type.GetValue());
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log_setting("Audio_OutputDevice", values.output_device.GetValue());
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log_setting("Audio_InputType", values.input_type.GetValue());
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log_setting("Audio_InputDevice", values.input_device.GetValue());
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log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
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log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
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log_setting("Audio_InputDeviceType", values.mic_input_type.GetValue());
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log_setting("Audio_InputDevice", values.mic_input_device.GetValue());
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using namespace Service::CAM;
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log_setting("Camera_OuterRightName", values.camera_name[OuterRightCamera]);
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log_setting("Camera_OuterRightConfig", values.camera_config[OuterRightCamera]);
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@ -10,6 +10,8 @@
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "audio_core/input_details.h"
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#include "audio_core/sink_details.h"
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#include "common/common_types.h"
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#include "core/hle/service/cam/cam_params.h"
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@ -42,12 +44,6 @@ enum class LayoutOption : u32 {
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MobileLandscape,
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};
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enum class MicInputType : u32 {
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None = 0,
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Real = 1,
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Static = 2,
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};
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enum class StereoRenderOption : u32 {
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Off = 0,
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SideBySide = 1,
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@ -482,12 +478,12 @@ struct Values {
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// Audio
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bool audio_muted;
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SwitchableSetting<AudioEmulation> audio_emulation{AudioEmulation::HLE, "audio_emulation"};
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Setting<std::string> sink_id{"auto", "output_engine"};
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SwitchableSetting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
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Setting<std::string> audio_device_id{"auto", "output_device"};
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SwitchableSetting<float, true> volume{1.f, 0.f, 1.f, "volume"};
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Setting<MicInputType> mic_input_type{MicInputType::None, "mic_input_type"};
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Setting<std::string> mic_input_device{"Default", "mic_input_device"};
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Setting<AudioCore::SinkType> output_type{AudioCore::SinkType::Auto, "output_type"};
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Setting<std::string> output_device{"auto", "output_device"};
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Setting<AudioCore::InputType> input_type{AudioCore::InputType::Auto, "input_type"};
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Setting<std::string> input_device{"auto", "input_device"};
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// Camera
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std::array<std::string, Service::CAM::NumCameras> camera_name;
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