Convert old logging calls to new logging macros

This commit is contained in:
Yuri Kunde Schlesner 2014-12-05 23:53:49 -02:00
parent 6390c66e95
commit 0600e2d8b5
65 changed files with 502 additions and 516 deletions

View file

@ -62,7 +62,7 @@ void EmuThread::Stop()
{
if (!isRunning())
{
INFO_LOG(MASTER_LOG, "EmuThread::Stop called while emu thread wasn't running, returning...");
LOG_WARNING(Frontend, "EmuThread::Stop called while emu thread wasn't running, returning...");
return;
}
stop_run = true;
@ -76,7 +76,7 @@ void EmuThread::Stop()
wait(1000);
if (isRunning())
{
WARN_LOG(MASTER_LOG, "EmuThread still running, terminating...");
LOG_WARNING(Frontend, "EmuThread still running, terminating...");
quit();
// TODO: Waiting 50 seconds can be necessary if the logging subsystem has a lot of spam
@ -84,11 +84,11 @@ void EmuThread::Stop()
wait(50000);
if (isRunning())
{
WARN_LOG(MASTER_LOG, "EmuThread STILL running, something is wrong here...");
LOG_CRITICAL(Frontend, "EmuThread STILL running, something is wrong here...");
terminate();
}
}
INFO_LOG(MASTER_LOG, "EmuThread stopped");
LOG_INFO(Frontend, "EmuThread stopped");
}

View file

@ -45,7 +45,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
map.insert({Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")});
map.insert({Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")});
_dbg_assert_(GUI, map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
_dbg_assert_(Debug_GPU, map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
return map[event];
}

View file

@ -158,18 +158,18 @@ GMainWindow::~GMainWindow()
void GMainWindow::BootGame(std::string filename)
{
NOTICE_LOG(MASTER_LOG, "Citra starting...\n");
LOG_INFO(Frontend, "Citra starting...\n");
System::Init(render_window);
if (Core::Init()) {
ERROR_LOG(MASTER_LOG, "Core initialization failed, exiting...");
LOG_CRITICAL(Frontend, "Core initialization failed, exiting...");
Core::Stop();
exit(1);
}
// Load a game or die...
if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
ERROR_LOG(BOOT, "Failed to load ROM!");
LOG_CRITICAL(Frontend, "Failed to load ROM!");
}
disasmWidget->Init();

View file

@ -244,7 +244,7 @@ QValidator::State CSpinBox::validate(QString& input, int& pos) const
if (strpos >= input.length() - HasSign() - suffix.length())
return QValidator::Intermediate;
_dbg_assert_(GUI, base <= 10 || base == 16);
_dbg_assert_(Frontend, base <= 10 || base == 16);
QString regexp;
// Demand sign character for negative ranges