Custom textures rewrite (#6452)

* common: Add thread pool from yuzu

* Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs

* core: Improve ImageInterface

* Provide a default implementation so frontends don't have to duplicate code registering the lodepng version

* Add a dds version too which we will use in the next commit

* rasterizer_cache: Rewrite custom textures

* There's just too much to talk about here, look at the PR description for more details

* rasterizer_cache: Implement basic pack configuration file

* custom_tex_manager: Flip dumped textures

* custom_tex_manager: Optimize custom texture hashing

* If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode

* custom_tex_manager: Implement asynchronous texture loading

* The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts

* Address review comments

* custom_tex_manager: Introduce custom material support

* video_core: Move custom textures to separate directory

* Also split the files to make the code cleaner

* gl_texture_runtime: Generate mipmaps for material

* custom_tex_manager: Prevent memory overflow when preloading

* externals: Add dds-ktx as submodule

* string_util: Return vector from SplitString

* No code benefits from passing it as an argument

* custom_textures: Use json config file

* gl_rasterizer: Only bind material for unit 0

* Address review comments
This commit is contained in:
GPUCode 2023-04-27 07:38:28 +03:00 committed by GitHub
parent d16dce6d99
commit 06f3c90cfb
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87 changed files with 2154 additions and 544 deletions

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@ -8,11 +8,10 @@
#include "common/logging/log.h"
bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
const std::string& path) {
QImage image(QString::fromStdString(path));
std::span<const u8> src) {
QImage image(QImage::fromData(src.data(), static_cast<int>(src.size())));
if (image.isNull()) {
LOG_ERROR(Frontend, "Failed to open {} for decoding", path);
LOG_ERROR(Frontend, "Failed to decode png because image is null");
return false;
}
width = image.width();
@ -21,13 +20,15 @@ bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
image = image.convertToFormat(QImage::Format_RGBA8888);
// Write RGBA8 to vector
dst = std::vector<u8>(image.constBits(), image.constBits() + (width * height * 4));
const size_t image_size = width * height * 4;
dst.resize(image_size);
std::memcpy(dst.data(), image.constBits(), image_size);
return true;
}
bool QtImageInterface::EncodePNG(const std::string& path, const std::vector<u8>& src, u32 width,
u32 height) {
bool QtImageInterface::EncodePNG(const std::string& path, u32 width, u32 height,
std::span<const u8> src) {
QImage image(src.data(), width, height, QImage::Format_RGBA8888);
if (!image.save(QString::fromStdString(path), "PNG")) {