Custom textures rewrite (#6452)
* common: Add thread pool from yuzu * Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs * core: Improve ImageInterface * Provide a default implementation so frontends don't have to duplicate code registering the lodepng version * Add a dds version too which we will use in the next commit * rasterizer_cache: Rewrite custom textures * There's just too much to talk about here, look at the PR description for more details * rasterizer_cache: Implement basic pack configuration file * custom_tex_manager: Flip dumped textures * custom_tex_manager: Optimize custom texture hashing * If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode * custom_tex_manager: Implement asynchronous texture loading * The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts * Address review comments * custom_tex_manager: Introduce custom material support * video_core: Move custom textures to separate directory * Also split the files to make the code cleaner * gl_texture_runtime: Generate mipmaps for material * custom_tex_manager: Prevent memory overflow when preloading * externals: Add dds-ktx as submodule * string_util: Return vector from SplitString * No code benefits from passing it as an argument * custom_textures: Use json config file * gl_rasterizer: Only bind material for unit 0 * Address review comments
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@ -8,11 +8,10 @@
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#include "common/logging/log.h"
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bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
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const std::string& path) {
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QImage image(QString::fromStdString(path));
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std::span<const u8> src) {
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QImage image(QImage::fromData(src.data(), static_cast<int>(src.size())));
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if (image.isNull()) {
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LOG_ERROR(Frontend, "Failed to open {} for decoding", path);
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LOG_ERROR(Frontend, "Failed to decode png because image is null");
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return false;
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}
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width = image.width();
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@ -21,13 +20,15 @@ bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
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image = image.convertToFormat(QImage::Format_RGBA8888);
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// Write RGBA8 to vector
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dst = std::vector<u8>(image.constBits(), image.constBits() + (width * height * 4));
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const size_t image_size = width * height * 4;
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dst.resize(image_size);
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std::memcpy(dst.data(), image.constBits(), image_size);
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return true;
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}
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bool QtImageInterface::EncodePNG(const std::string& path, const std::vector<u8>& src, u32 width,
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u32 height) {
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bool QtImageInterface::EncodePNG(const std::string& path, u32 width, u32 height,
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std::span<const u8> src) {
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QImage image(src.data(), width, height, QImage::Format_RGBA8888);
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if (!image.save(QString::fromStdString(path), "PNG")) {
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