video_core: Allow changing background color while emulation is running

As @jroweboy stated, this is just one more atomic in VideoCore.
This commit is contained in:
zhupengfei 2018-08-04 15:11:51 +08:00
parent 6bc87cdf3e
commit 0c37140690
4 changed files with 10 additions and 0 deletions

View file

@ -384,6 +384,12 @@ void RendererOpenGL::DrawSingleScreenRotated(const ScreenInfo& screen_info, floa
* Draws the emulated screens to the emulator window.
*/
void RendererOpenGL::DrawScreens() {
if (VideoCore::g_renderer_bg_color_update_requested.exchange(false)) {
// Update background color before drawing
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
0.0f);
}
auto layout = render_window->GetFramebufferLayout();
const auto& top_screen = layout.top_screen;
const auto& bottom_screen = layout.bottom_screen;