citra_qt: Rebuilt movie frontend
This is completely rebuilt, in order to allow setting author, displaying movie metadata, and toggling read-only mode. The UX is changed to more closely match other emulators' behaviour. Now you can only record/play from start/reset (In the future, we might want to introduce 'record from savestate') Also fixed a critical bug where movie file can be corrupted when ending the recording while game is still running.
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14 changed files with 541 additions and 151 deletions
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@ -51,6 +51,8 @@
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#include "citra_qt/hotkeys.h"
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#include "citra_qt/loading_screen.h"
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#include "citra_qt/main.h"
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#include "citra_qt/movie/movie_play_dialog.h"
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#include "citra_qt/movie/movie_record_dialog.h"
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#include "citra_qt/multiplayer/state.h"
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#include "citra_qt/qt_image_interface.h"
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#include "citra_qt/uisettings.h"
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@ -174,6 +176,9 @@ GMainWindow::GMainWindow()
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Network::Init();
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Core::Movie::GetInstance().SetPlaybackCompletionCallback(
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[this] { QMetaObject::invokeMethod(this, "OnMoviePlaybackCompleted"); });
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InitializeWidgets();
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InitializeDebugWidgets();
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InitializeRecentFileMenuActions();
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@ -742,8 +747,9 @@ void GMainWindow::ConnectMenuEvents() {
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// Movie
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connect(ui->action_Record_Movie, &QAction::triggered, this, &GMainWindow::OnRecordMovie);
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connect(ui->action_Play_Movie, &QAction::triggered, this, &GMainWindow::OnPlayMovie);
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connect(ui->action_Stop_Recording_Playback, &QAction::triggered, this,
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&GMainWindow::OnStopRecordingPlayback);
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connect(ui->action_Close_Movie, &QAction::triggered, this, &GMainWindow::OnCloseMovie);
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connect(ui->action_Movie_Read_Only_Mode, &QAction::toggled, this,
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[this](bool checked) { Core::Movie::GetInstance().SetReadOnly(checked); });
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connect(ui->action_Enable_Frame_Advancing, &QAction::triggered, this, [this] {
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if (emulation_running) {
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Core::System::GetInstance().frame_limiter.SetFrameAdvancing(
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@ -1105,7 +1111,7 @@ void GMainWindow::ShutdownGame() {
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AllowOSSleep();
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discord_rpc->Pause();
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OnStopRecordingPlayback();
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OnCloseMovie(true);
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emu_thread->RequestStop();
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// Release emu threads from any breakpoints
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@ -1534,9 +1540,11 @@ void GMainWindow::OnStartGame() {
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Camera::QtMultimediaCameraHandler::ResumeCameras();
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if (movie_record_on_start) {
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Core::Movie::GetInstance().StartRecording(movie_record_path.toStdString());
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Core::Movie::GetInstance().StartRecording(movie_record_path.toStdString(),
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movie_record_author.toStdString());
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movie_record_on_start = false;
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movie_record_path.clear();
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movie_record_author.clear();
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}
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PreventOSSleep();
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@ -1839,144 +1847,63 @@ void GMainWindow::OnCreateGraphicsSurfaceViewer() {
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}
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void GMainWindow::OnRecordMovie() {
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if (emulation_running) {
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QMessageBox::StandardButton answer = QMessageBox::warning(
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this, tr("Record Movie"),
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tr("To keep consistency with the RNG, it is recommended to record the movie from game "
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"start.<br>Are you sure you still want to record movies now?"),
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QMessageBox::Yes | QMessageBox::No);
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if (answer == QMessageBox::No)
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return;
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}
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const QString path =
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QFileDialog::getSaveFileName(this, tr("Record Movie"), UISettings::values.movie_record_path,
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tr("Citra TAS Movie (*.ctm)"));
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if (path.isEmpty())
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MovieRecordDialog dialog(this);
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if (dialog.exec() != QDialog::Accepted) {
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return;
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UISettings::values.movie_record_path = QFileInfo(path).path();
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}
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if (emulation_running) {
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Core::Movie::GetInstance().StartRecording(path.toStdString());
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// Restart game
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BootGame(QString(game_path));
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Core::Movie::GetInstance().StartRecording(dialog.GetPath().toStdString(),
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dialog.GetAuthor().toStdString());
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} else {
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movie_record_on_start = true;
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movie_record_path = path;
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QMessageBox::information(this, tr("Record Movie"),
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tr("Recording will start once you boot a game."));
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movie_record_path = dialog.GetPath();
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movie_record_author = dialog.GetAuthor();
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}
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ui->action_Record_Movie->setEnabled(false);
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ui->action_Play_Movie->setEnabled(false);
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ui->action_Stop_Recording_Playback->setEnabled(true);
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}
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bool GMainWindow::ValidateMovie(const QString& path, u64 program_id) {
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using namespace Core;
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Movie::ValidationResult result =
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Core::Movie::GetInstance().ValidateMovie(path.toStdString(), program_id);
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const QString revision_dismatch_text =
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tr("The movie file you are trying to load was created on a different revision of Citra."
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"<br/>Citra has had some changes during the time, and the playback may desync or not "
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"work as expected."
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"<br/><br/>Are you sure you still want to load the movie file?");
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const QString game_dismatch_text =
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tr("The movie file you are trying to load was recorded with a different game."
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"<br/>The playback may not work as expected, and it may cause unexpected results."
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"<br/><br/>Are you sure you still want to load the movie file?");
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const QString invalid_movie_text =
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tr("The movie file you are trying to load is invalid."
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"<br/>Either the file is corrupted, or Citra has had made some major changes to the "
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"Movie module."
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"<br/>Please choose a different movie file and try again.");
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int answer;
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switch (result) {
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case Movie::ValidationResult::RevisionDismatch:
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answer = QMessageBox::question(this, tr("Revision Dismatch"), revision_dismatch_text,
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if (answer != QMessageBox::Yes)
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return false;
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break;
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case Movie::ValidationResult::GameDismatch:
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answer = QMessageBox::question(this, tr("Game Dismatch"), game_dismatch_text,
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if (answer != QMessageBox::Yes)
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return false;
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break;
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case Movie::ValidationResult::Invalid:
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QMessageBox::critical(this, tr("Invalid Movie File"), invalid_movie_text);
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return false;
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default:
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break;
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}
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return true;
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ui->action_Close_Movie->setEnabled(true);
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}
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void GMainWindow::OnPlayMovie() {
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if (emulation_running) {
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QMessageBox::StandardButton answer = QMessageBox::warning(
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this, tr("Play Movie"),
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tr("To keep consistency with the RNG, it is recommended to play the movie from game "
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"start.<br>Are you sure you still want to play movies now?"),
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QMessageBox::Yes | QMessageBox::No);
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if (answer == QMessageBox::No)
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return;
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}
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const QString path =
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QFileDialog::getOpenFileName(this, tr("Play Movie"), UISettings::values.movie_playback_path,
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tr("Citra TAS Movie (*.ctm)"));
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if (path.isEmpty())
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MoviePlayDialog dialog(this, game_list);
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if (dialog.exec() != QDialog::Accepted) {
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return;
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UISettings::values.movie_playback_path = QFileInfo(path).path();
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if (emulation_running) {
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if (!ValidateMovie(path))
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return;
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} else {
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const QString invalid_movie_text =
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tr("The movie file you are trying to load is invalid."
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"<br/>Either the file is corrupted, or Citra has had made some major changes to the "
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"Movie module."
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"<br/>Please choose a different movie file and try again.");
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u64 program_id = Core::Movie::GetInstance().GetMovieProgramID(path.toStdString());
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if (!program_id) {
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QMessageBox::critical(this, tr("Invalid Movie File"), invalid_movie_text);
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return;
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}
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QString game_path = game_list->FindGameByProgramID(program_id);
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if (game_path.isEmpty()) {
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QMessageBox::warning(this, tr("Game Not Found"),
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tr("The movie you are trying to play is from a game that is not "
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"in the game list. If you own the game, please add the game "
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"folder to the game list and try to play the movie again."));
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return;
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}
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if (!ValidateMovie(path, program_id))
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return;
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Core::Movie::GetInstance().PrepareForPlayback(path.toStdString());
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BootGame(game_path);
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}
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Core::Movie::GetInstance().StartPlayback(path.toStdString(), [this] {
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QMetaObject::invokeMethod(this, "OnMoviePlaybackCompleted");
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});
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ui->action_Record_Movie->setEnabled(false);
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ui->action_Play_Movie->setEnabled(false);
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ui->action_Stop_Recording_Playback->setEnabled(true);
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const auto movie_path = dialog.GetMoviePath().toStdString();
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Core::Movie::GetInstance().PrepareForPlayback(movie_path);
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BootGame(dialog.GetGamePath());
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Core::Movie::GetInstance().StartPlayback(movie_path);
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ui->action_Close_Movie->setEnabled(true);
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}
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void GMainWindow::OnStopRecordingPlayback() {
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void GMainWindow::OnCloseMovie(bool shutting_down) {
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if (movie_record_on_start) {
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QMessageBox::information(this, tr("Record Movie"), tr("Movie recording cancelled."));
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movie_record_on_start = false;
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movie_record_path.clear();
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movie_record_author.clear();
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} else {
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const bool was_running = !shutting_down && emu_thread && emu_thread->IsRunning();
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if (was_running) {
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OnPauseGame();
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}
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const bool was_recording = Core::Movie::GetInstance().IsRecordingInput();
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Core::Movie::GetInstance().Shutdown();
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if (was_recording) {
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QMessageBox::information(this, tr("Movie Saved"),
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tr("The movie is successfully saved."));
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}
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if (was_running) {
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OnStartGame();
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}
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}
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ui->action_Record_Movie->setEnabled(true);
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ui->action_Play_Movie->setEnabled(true);
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ui->action_Stop_Recording_Playback->setEnabled(false);
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ui->action_Close_Movie->setEnabled(false);
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}
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void GMainWindow::OnCaptureScreenshot() {
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@ -2345,9 +2272,7 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
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void GMainWindow::OnMoviePlaybackCompleted() {
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QMessageBox::information(this, tr("Playback Completed"), tr("Movie playback completed."));
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ui->action_Record_Movie->setEnabled(true);
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ui->action_Play_Movie->setEnabled(true);
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ui->action_Stop_Recording_Playback->setEnabled(false);
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ui->action_Close_Movie->setEnabled(false);
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}
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void GMainWindow::UpdateWindowTitle() {
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