audio_core: hle: fix compile

This commit is contained in:
liushuyu 2019-01-04 17:06:12 -07:00 committed by B3N30
parent 80b4dd21d2
commit 11e277149c
5 changed files with 38 additions and 16 deletions

View file

@ -1,7 +1,7 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef HAVE_MF
#if defined(HAVE_MF) || defined(HAVE_FFMPEG)
#include <catch2/catch.hpp>
#include "core/core.h"
@ -12,7 +12,11 @@
#include "core/memory.h"
#include "audio_core/hle/decoder.h"
#ifdef HAVE_MF
#include "audio_core/hle/wmf_decoder.h"
#elif HAVE_FFMPEG
#include "audio_core/hle/ffmpeg_decoder.h"
#endif
#include "audio_fixures.h"
TEST_CASE("DSP HLE Audio Decoder", "[audio_core]") {
@ -23,7 +27,11 @@ TEST_CASE("DSP HLE Audio Decoder", "[audio_core]") {
SECTION("decoder should produce correct samples") {
auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
auto decoder =
#ifdef HAVE_MF
std::make_unique<AudioCore::HLE::WMFDecoder>(*Core::System::GetInstance().memory);
#elif HAVE_FFMPEG
std::make_unique<AudioCore::HLE::FFMPEGDecoder>(*Core::System::GetInstance().memory);
#endif
AudioCore::HLE::BinaryRequest request;
request.codec = AudioCore::HLE::DecoderCodec::AAC;