Make a separate function for getting minimum size based on layout

This commit is contained in:
Vitor Kiguchi 2020-01-21 18:44:04 -03:00
parent 0dcb886ef2
commit 157f82141d
4 changed files with 54 additions and 32 deletions

View file

@ -363,4 +363,36 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
return layout;
}
std::pair<unsigned, unsigned> GetMinimumSizeFromLayout(Settings::LayoutOption layout,
bool upright_screen) {
unsigned min_width, min_height;
switch (layout) {
case Settings::LayoutOption::SingleScreen:
min_width = Settings::values.swap_screen ? Core::kScreenBottomWidth : Core::kScreenTopWidth;
min_height = Core::kScreenBottomHeight;
break;
case Settings::LayoutOption::LargeScreen:
min_width = Settings::values.swap_screen
? Core::kScreenTopWidth / 4 + Core::kScreenBottomWidth
: Core::kScreenTopWidth + Core::kScreenBottomWidth / 4;
min_height = Core::kScreenBottomHeight;
break;
case Settings::LayoutOption::SideScreen:
min_width = Core::kScreenTopWidth + Core::kScreenBottomWidth;
min_height = Core::kScreenBottomHeight;
break;
case Settings::LayoutOption::Default:
default:
min_width = Core::kScreenTopWidth;
min_height = Core::kScreenTopHeight + Core::kScreenBottomHeight;
break;
}
if (upright_screen) {
return std::make_pair(min_height, min_width);
} else {
return std::make_pair(min_width, min_height);
}
}
} // namespace Layout