WaitSynch: Removed unused variables and reduced SharedPtr copies.

Define a variable with the value of the sync timeout error code.

Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
This commit is contained in:
Subv 2016-12-08 10:34:53 -05:00
parent 7cde5b83bc
commit 17b29d8865
5 changed files with 63 additions and 80 deletions

View file

@ -34,14 +34,11 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
// Remove the threads that are ready or already running from our waitlist
boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) -> bool {
boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) {
return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY;
});
if (waiting_threads.empty())
return nullptr;
SharedPtr<Thread> candidate = nullptr;
Thread* candidate = nullptr;
s32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
@ -52,7 +49,7 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
return object->ShouldWait();
});
if (ready_to_run) {
candidate = thread;
candidate = thread.get();
candidate_priority = thread->current_priority;
}
}
@ -61,9 +58,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
}
void WaitObject::WakeupAllWaitingThreads() {
// Wake up all threads that can be awoken, in priority order
while (auto thread = GetHighestPriorityReadyThread()) {
if (thread->wait_objects.empty()) {
if (!thread->IsSleepingOnWaitAll()) {
Acquire();
// Set the output index of the WaitSynchronizationN call to the index of this object.
if (thread->wait_set_output) {
@ -73,7 +69,6 @@ void WaitObject::WakeupAllWaitingThreads() {
} else {
for (auto object : thread->wait_objects) {
object->Acquire();
// Remove the thread from the object's waitlist
object->RemoveWaitingThread(thread.get());
}
// Note: This case doesn't update the output index of WaitSynchronizationN.
@ -81,7 +76,6 @@ void WaitObject::WakeupAllWaitingThreads() {
thread->wait_objects.clear();
}
// Set the result of the call to WaitSynchronization to RESULT_SUCCESS
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->ResumeFromWait();
// Note: Removing the thread from the object's waitlist will be done by GetHighestPriorityReadyThread

View file

@ -152,7 +152,10 @@ public:
*/
void RemoveWaitingThread(Thread* thread);
/// Wake up all threads waiting on this object
/**
* Wake up all threads waiting on this object that can be awoken, in priority order,
* and set the synchronization result and output of the thread.
*/
void WakeupAllWaitingThreads();
/// Obtains the highest priority thread that is ready to run from this object's waiting list.

View file

@ -7,6 +7,7 @@
#include <string>
#include <unordered_map>
#include <vector>
#include <boost/container/flat_map.hpp>
#include <boost/container/flat_set.hpp>
#include "common/common_types.h"
#include "core/core.h"
@ -153,7 +154,7 @@ public:
* its wait list to become ready, as a result of a WaitSynchronizationN call
* with wait_all = true, or a ReplyAndReceive call.
*/
bool IsWaitingAll() const {
bool IsSleepingOnWaitAll() const {
return !wait_objects.empty();
}
@ -183,7 +184,7 @@ public:
/// This is only populated when the thread should wait for all the objects to become ready.
std::vector<SharedPtr<WaitObject>> wait_objects;
std::unordered_map<int, s32> wait_objects_index; ///< Mapping of Object ids to their position in the last waitlist that this object waited on.
boost::container::flat_map<int, s32> wait_objects_index; ///< Mapping of Object ids to their position in the last waitlist that this object waited on.
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address