move MotionEmu from core/frontend to input_common as a InputDevice
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867eabd6b7
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17 changed files with 221 additions and 244 deletions
47
src/input_common/motion_emu.h
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47
src/input_common/motion_emu.h
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/thread.h"
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#include "common/vector_math.h"
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#include "core/frontend/input.h"
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namespace InputCommon {
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class MotionEmuDevice;
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class MotionEmu : public Input::Factory<Input::MotionDevice> {
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public:
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/**
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* Creates a motion device emulated from mouse input
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* @param params contains parameters for creating the device:
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* - "update_period": update period in milliseconds
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* - "sensitivity": the coefficient converting mouse movement to tilting angle
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*/
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std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
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/**
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* Signals that a motion sensor tilt has begun.
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* @param x the x-coordinate of the cursor
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* @param y the y-coordinate of the cursor
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*/
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void BeginTilt(int x, int y);
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/**
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* Signals that a motion sensor tilt is occurring.
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* @param x the x-coordinate of the cursor
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* @param y the y-coordinate of the cursor
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*/
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void Tilt(int x, int y);
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/**
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* Signals that a motion sensor tilt has ended.
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*/
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void EndTilt();
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private:
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std::weak_ptr<MotionEmuDevice> current_device;
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};
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} // namespace InputCommon
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