move MotionEmu from core/frontend to input_common as a InputDevice

This commit is contained in:
wwylele 2017-08-07 00:04:06 +03:00
parent 867eabd6b7
commit 188194908c
17 changed files with 221 additions and 244 deletions

View file

@ -0,0 +1,47 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/thread.h"
#include "common/vector_math.h"
#include "core/frontend/input.h"
namespace InputCommon {
class MotionEmuDevice;
class MotionEmu : public Input::Factory<Input::MotionDevice> {
public:
/**
* Creates a motion device emulated from mouse input
* @param params contains parameters for creating the device:
* - "update_period": update period in milliseconds
* - "sensitivity": the coefficient converting mouse movement to tilting angle
*/
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
/**
* Signals that a motion sensor tilt has begun.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
*/
void BeginTilt(int x, int y);
/**
* Signals that a motion sensor tilt is occurring.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
*/
void Tilt(int x, int y);
/**
* Signals that a motion sensor tilt has ended.
*/
void EndTilt();
private:
std::weak_ptr<MotionEmuDevice> current_device;
};
} // namespace InputCommon