Move trasnfer_framebuffer to a member of RasterCache. Address review comments

This commit is contained in:
James Rowe 2017-12-23 16:09:25 -07:00
parent 10fb9242ae
commit 1c4d1d1ace
4 changed files with 83 additions and 61 deletions

View file

@ -404,61 +404,69 @@ void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached) {
}
void RasterizerFlushRegion(PAddr start, u32 size) {
if (VideoCore::g_renderer != nullptr) {
VideoCore::g_renderer->Rasterizer()->FlushRegion(start, size);
if (VideoCore::g_renderer == nullptr) {
return;
}
VideoCore::g_renderer->Rasterizer()->FlushRegion(start, size);
}
void RasterizerInvalidateRegion(PAddr start, u32 size) {
if (VideoCore::g_renderer != nullptr) {
VideoCore::g_renderer->Rasterizer()->InvalidateRegion(start, size);
if (VideoCore::g_renderer == nullptr) {
return;
}
VideoCore::g_renderer->Rasterizer()->InvalidateRegion(start, size);
}
void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size) {
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (VideoCore::g_renderer != nullptr) {
VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(start, size);
if (VideoCore::g_renderer == nullptr) {
return;
}
VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(start, size);
}
void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (VideoCore::g_renderer != nullptr) {
VAddr end = start + size;
auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
VAddr overlap_start = std::max(start, region_start);
VAddr overlap_end = std::min(end, region_end);
PAddr physical_start = TryVirtualToPhysicalAddress(overlap_start).value();
u32 overlap_size = overlap_end - overlap_start;
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
switch (mode) {
case FlushMode::Flush:
rasterizer->FlushRegion(physical_start, overlap_size);
break;
case FlushMode::Invalidate:
rasterizer->InvalidateRegion(physical_start, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
rasterizer->FlushAndInvalidateRegion(physical_start, overlap_size);
break;
}
};
CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END);
CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END);
CheckRegion(VRAM_VADDR, VRAM_VADDR_END);
if (VideoCore::g_renderer == nullptr) {
return;
}
VAddr end = start + size;
auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
VAddr overlap_start = std::max(start, region_start);
VAddr overlap_end = std::min(end, region_end);
PAddr physical_start = TryVirtualToPhysicalAddress(overlap_start).value();
u32 overlap_size = overlap_end - overlap_start;
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
switch (mode) {
case FlushMode::Flush:
rasterizer->FlushRegion(physical_start, overlap_size);
break;
case FlushMode::Invalidate:
rasterizer->InvalidateRegion(physical_start, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
rasterizer->FlushAndInvalidateRegion(physical_start, overlap_size);
break;
}
};
CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END);
CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END);
CheckRegion(VRAM_VADDR, VRAM_VADDR_END);
}
u8 Read8(const VAddr addr) {