Add flag to disable seperable shaders for osx Intel GPUs. Default is false
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10 changed files with 49 additions and 12 deletions
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@ -110,6 +110,10 @@ use_hw_renderer =
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# 0: Software, 1 (default): Hardware
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use_hw_shader =
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# Whether to use seperable shaders to emulate 3DS shaders (macOS only)
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# 0: Off (Default), 1 : On
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seperable_shader =
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# Whether to use accurate multiplication in hardware shaders
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# 0: Off (Default. Faster, but causes issues in some games) 1: On (Slower, but correct)
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shaders_accurate_mul =
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