Add flag to disable seperable shaders for osx Intel GPUs. Default is false

This commit is contained in:
B3n30 2020-04-18 13:37:58 +02:00
parent 79a0cbbba8
commit 1e54f27cde
10 changed files with 49 additions and 12 deletions

View file

@ -110,6 +110,10 @@ use_hw_renderer =
# 0: Software, 1 (default): Hardware
use_hw_shader =
# Whether to use seperable shaders to emulate 3DS shaders (macOS only)
# 0: Off (Default), 1 : On
seperable_shader =
# Whether to use accurate multiplication in hardware shaders
# 0: Off (Default. Faster, but causes issues in some games) 1: On (Slower, but correct)
shaders_accurate_mul =