Move almost all state change tracking to MultiplayerState
Each window can still watch for state changes to update the ui or to close the window as appropriate, but for any error announcements, they all belong in Multiplayer state now.
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7 changed files with 55 additions and 88 deletions
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@ -28,10 +28,11 @@ const ConnectionError HOST_BANNED(
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QT_TR_NOOP("The host of the room has banned you. Speak with the host to unban you "
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"or try a different room."));
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const ConnectionError WRONG_VERSION(
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QT_TR_NOOP("Version mismatch! Please update to the latest version of citra. If the problem "
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QT_TR_NOOP("Version mismatch! Please update to the latest version of Citra. If the problem "
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"persists, contact the room host and ask them to update the server."));
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const ConnectionError WRONG_PASSWORD(QT_TR_NOOP("Incorrect password."));
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const ConnectionError GENERIC_ERROR(QT_TR_NOOP("An error occured."));
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const ConnectionError GENERIC_ERROR(
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QT_TR_NOOP("An unknown error occured. If this error continues to occur, please open an issue"));
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const ConnectionError LOST_CONNECTION(QT_TR_NOOP("Connection to room lost. Try to reconnect."));
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const ConnectionError MAC_COLLISION(
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QT_TR_NOOP("MAC address is already in use. Please choose another."));
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