Remove remnants of separable shader setting (#6403)

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GPUCode 2023-04-26 01:19:02 +03:00 committed by GitHub
parent 000a616bd9
commit 227926c1fa
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@ -106,10 +106,6 @@ graphics_api =
# 0: Software, 1 (default): Hardware
use_hw_shader =
# Whether to use separable shaders to emulate 3DS shaders (macOS only)
# 0: Off (Default), 1 : On
separable_shader =
# Whether to use accurate multiplication in hardware shaders
# 0: Off (Default. Faster, but causes issues in some games) 1: On (Slower, but correct)
shaders_accurate_mul =