yuzu: Move compatibility list specifics to their own source files
Lets us keep the generic portions of the compatibility list code together, and allows us to introduce a type alias that makes it so we don't need to type out a very long type declaration anymore, making the immediate readability of some code better.
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10 changed files with 55 additions and 31 deletions
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@ -9,6 +9,7 @@
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#include <QMainWindow>
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#include <QTimer>
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#include <QTranslator>
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#include "citra_qt/compatibility_list.h"
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#include "citra_qt/hotkeys.h"
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#include "common/announce_multiplayer_room.h"
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#include "core/core.h"
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@ -153,9 +154,8 @@ private slots:
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/// Called whenever a user selects a game in the game list widget.
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void OnGameListLoadFile(QString game_path);
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void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
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void OnGameListNavigateToGamedbEntry(
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u64 program_id,
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std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
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void OnGameListNavigateToGamedbEntry(u64 program_id,
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const CompatibilityList& compatibility_list);
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void OnGameListOpenDirectory(QString path);
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void OnGameListAddDirectory();
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void OnGameListShowList(bool show);
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