Pretty sure ARM/Thread serialization works now
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c983528862
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8 changed files with 40 additions and 13 deletions
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@ -486,9 +486,6 @@ void System::Load(std::istream& stream) {
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}
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VideoCore::Load(stream);
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// Flush state through:
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Kernel().SetCurrentProcess(Kernel().GetCurrentProcess());
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} catch (const std::exception& e) {
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LOG_ERROR(Core, "Error loading: {}", e.what());
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}
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