Memory: move block operations into class
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parent
323990d402
commit
2582d64fb3
13 changed files with 174 additions and 159 deletions
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@ -30,8 +30,9 @@ void RPCServer::HandleReadMemory(Packet& packet, u32 address, u32 data_size) {
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}
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// Note: Memory read occurs asynchronously from the state of the emulator
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Memory::ReadBlock(*Core::System::GetInstance().Kernel().GetCurrentProcess(), address,
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packet.GetPacketData().data(), data_size);
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Core::System::GetInstance().Memory().ReadBlock(
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*Core::System::GetInstance().Kernel().GetCurrentProcess(), address,
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packet.GetPacketData().data(), data_size);
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packet.SetPacketDataSize(data_size);
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packet.SendReply();
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}
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@ -42,8 +43,8 @@ void RPCServer::HandleWriteMemory(Packet& packet, u32 address, const u8* data, u
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(address >= Memory::HEAP_VADDR && address <= Memory::HEAP_VADDR_END) ||
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(address >= Memory::N3DS_EXTRA_RAM_VADDR && address <= Memory::N3DS_EXTRA_RAM_VADDR_END)) {
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// Note: Memory write occurs asynchronously from the state of the emulator
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Memory::WriteBlock(*Core::System::GetInstance().Kernel().GetCurrentProcess(), address, data,
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data_size);
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Core::System::GetInstance().Memory().WriteBlock(
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*Core::System::GetInstance().Kernel().GetCurrentProcess(), address, data, data_size);
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// If the memory happens to be executable code, make sure the changes become visible
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Core::CPU().InvalidateCacheRange(address, data_size);
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}
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