HLE/APT: Initial HLE support for applets.
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
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9 changed files with 410 additions and 50 deletions
73
src/core/hle/applets/swkbd.cpp
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73
src/core/hle/applets/swkbd.cpp
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/applets/swkbd.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace HLE {
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namespace Applets {
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SoftwareKeyboard::SoftwareKeyboard(Service::APT::AppletId id) : Applet(id) {
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// Create the SharedMemory that will hold the framebuffer data
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// TODO(Subv): What size should we use here?
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using Kernel::MemoryPermission;
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framebuffer_memory = Kernel::SharedMemory::Create(0x1000, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite, "SoftwareKeyboard Memory");
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}
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ResultCode SoftwareKeyboard::ReceiveParameter(Service::APT::MessageParameter const& parameter) {
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if (parameter.signal != static_cast<u32>(Service::APT::SignalType::LibAppJustStarted)) {
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LOG_ERROR(Service_APT, "unsupported signal %u", parameter.signal);
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UNIMPLEMENTED();
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// TODO(Subv): Find the right error code
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return ResultCode(-1);
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}
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Service::APT::MessageParameter result;
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// The buffer passed in parameter contains the data returned by GSPGPU::ImportDisplayCaptureInfo
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result.signal = static_cast<u32>(Service::APT::SignalType::LibAppFinished);
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result.data = nullptr;
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result.buffer_size = 0;
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result.destination_id = static_cast<u32>(Service::APT::AppletId::Application);
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result.sender_id = static_cast<u32>(id);
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result.object = framebuffer_memory;
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Service::APT::SendParameter(result);
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return RESULT_SUCCESS;
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}
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ResultCode SoftwareKeyboard::Start(Service::APT::AppletStartupParameter const& parameter) {
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memcpy(&config, parameter.data, parameter.buffer_size);
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text_memory = boost::static_pointer_cast<Kernel::SharedMemory, Kernel::Object>(parameter.object);
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// TODO(Subv): Verify if this is the correct behavior
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memset(text_memory->GetPointer(), 0, text_memory->size);
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// TODO(Subv): Remove this hardcoded text
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const wchar_t str[] = L"Subv";
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memcpy(text_memory->GetPointer(), str, 4 * sizeof(wchar_t));
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// TODO(Subv): Ask for input and write it to the shared memory
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// TODO(Subv): Find out what are the possible values for the return code,
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// some games seem to check for a hardcoded 2
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config.return_code = 2;
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config.text_length = 5;
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config.text_offset = 0;
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Service::APT::MessageParameter message;
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message.buffer_size = sizeof(SoftwareKeyboardConfig);
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message.data = reinterpret_cast<u8*>(&config);
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message.signal = static_cast<u32>(Service::APT::SignalType::LibAppClosed);
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message.destination_id = static_cast<u32>(Service::APT::AppletId::Application);
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message.sender_id = static_cast<u32>(id);
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Service::APT::SendParameter(message);
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return RESULT_SUCCESS;
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}
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}
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} // namespace
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