video_core: Refactor GPU interface (#7272)

* video_core: Refactor GPU interface

* citra_qt: Better debug widget lifetime
This commit is contained in:
GPUCode 2023-12-28 12:46:57 +02:00 committed by GitHub
parent 602f4f60d8
commit 2bb7f89c30
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
167 changed files with 4172 additions and 4866 deletions

View file

@ -19,10 +19,9 @@
#include "core/global.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/plgldr/plgldr.h"
#include "core/hw/hw.h"
#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
SERIALIZE_EXPORT_IMPL(Memory::MemorySystem::BackingMemImpl<Memory::Region::FCRAM>)
SERIALIZE_EXPORT_IMPL(Memory::MemorySystem::BackingMemImpl<Memory::Region::VRAM>)
@ -346,13 +345,52 @@ std::shared_ptr<PageTable> MemorySystem::GetCurrentPageTable() const {
return impl->current_page_table;
}
void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
const VAddr end = start + size;
auto CheckRegion = [&](VAddr region_start, VAddr region_end, PAddr paddr_region_start) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
auto& renderer = Core::System::GetInstance().GPU().Renderer();
VAddr overlap_start = std::max(start, region_start);
VAddr overlap_end = std::min(end, region_end);
PAddr physical_start = paddr_region_start + (overlap_start - region_start);
u32 overlap_size = overlap_end - overlap_start;
auto* rasterizer = renderer.Rasterizer();
switch (mode) {
case FlushMode::Flush:
rasterizer->FlushRegion(physical_start, overlap_size);
break;
case FlushMode::Invalidate:
rasterizer->InvalidateRegion(physical_start, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
rasterizer->FlushAndInvalidateRegion(physical_start, overlap_size);
break;
}
};
CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END, FCRAM_PADDR);
CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END, FCRAM_PADDR);
CheckRegion(VRAM_VADDR, VRAM_VADDR_END, VRAM_PADDR);
if (Service::PLGLDR::PLG_LDR::GetPluginFBAddr())
CheckRegion(PLUGIN_3GX_FB_VADDR, PLUGIN_3GX_FB_VADDR_END,
Service::PLGLDR::PLG_LDR::GetPluginFBAddr());
}
void MemorySystem::MapPages(PageTable& page_table, u32 base, u32 size, MemoryRef memory,
PageType type) {
LOG_DEBUG(HW_Memory, "Mapping {} onto {:08X}-{:08X}", (void*)memory.GetPtr(),
base * CITRA_PAGE_SIZE, (base + size) * CITRA_PAGE_SIZE);
RasterizerFlushVirtualRegion(base << CITRA_PAGE_BITS, size * CITRA_PAGE_SIZE,
FlushMode::FlushAndInvalidate);
if (impl->system.IsPoweredOn()) {
RasterizerFlushVirtualRegion(base << CITRA_PAGE_BITS, size * CITRA_PAGE_SIZE,
FlushMode::FlushAndInvalidate);
}
u32 end = base + size;
while (base != end) {
@ -421,9 +459,8 @@ T MemorySystem::Read(const VAddr vaddr) {
return value;
} else if ((paddr & 0xF0000000) == 0x10000000 &&
paddr >= Memory::IO_AREA_PADDR) { // Check MMIO region
T ret;
HW::Read<T>(ret, static_cast<VAddr>(paddr) - Memory::IO_AREA_PADDR + 0x1EC00000);
return ret;
return impl->system.GPU().ReadReg(static_cast<VAddr>(paddr) - Memory::IO_AREA_PADDR +
0x1EC00000);
}
}
@ -468,7 +505,10 @@ void MemorySystem::Write(const VAddr vaddr, const T data) {
return;
} else if ((paddr & 0xF0000000) == 0x10000000 &&
paddr >= Memory::IO_AREA_PADDR) { // Check MMIO region
HW::Write<T>(static_cast<VAddr>(paddr) - Memory::IO_AREA_PADDR + 0x1EC00000, data);
ASSERT(sizeof(data) == sizeof(u32));
impl->system.GPU().WriteReg(static_cast<VAddr>(paddr) - Memory::IO_AREA_PADDR +
0x1EC00000,
static_cast<u32>(data));
return;
}
}
@ -713,84 +753,6 @@ void MemorySystem::RasterizerMarkRegionCached(PAddr start, u32 size, bool cached
}
}
void RasterizerFlushRegion(PAddr start, u32 size) {
if (VideoCore::g_renderer == nullptr) {
return;
}
VideoCore::g_renderer->Rasterizer()->FlushRegion(start, size);
}
void RasterizerInvalidateRegion(PAddr start, u32 size) {
if (VideoCore::g_renderer == nullptr) {
return;
}
VideoCore::g_renderer->Rasterizer()->InvalidateRegion(start, size);
}
void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size) {
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (VideoCore::g_renderer == nullptr) {
return;
}
VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(start, size);
}
void RasterizerClearAll(bool flush) {
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (VideoCore::g_renderer == nullptr) {
return;
}
VideoCore::g_renderer->Rasterizer()->ClearAll(flush);
}
void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (VideoCore::g_renderer == nullptr) {
return;
}
VAddr end = start + size;
auto CheckRegion = [&](VAddr region_start, VAddr region_end, PAddr paddr_region_start) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
VAddr overlap_start = std::max(start, region_start);
VAddr overlap_end = std::min(end, region_end);
PAddr physical_start = paddr_region_start + (overlap_start - region_start);
u32 overlap_size = overlap_end - overlap_start;
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
switch (mode) {
case FlushMode::Flush:
rasterizer->FlushRegion(physical_start, overlap_size);
break;
case FlushMode::Invalidate:
rasterizer->InvalidateRegion(physical_start, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
rasterizer->FlushAndInvalidateRegion(physical_start, overlap_size);
break;
}
};
CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END, FCRAM_PADDR);
CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END, FCRAM_PADDR);
CheckRegion(VRAM_VADDR, VRAM_VADDR_END, VRAM_PADDR);
if (Service::PLGLDR::PLG_LDR::GetPluginFBAddr())
CheckRegion(PLUGIN_3GX_FB_VADDR, PLUGIN_3GX_FB_VADDR_END,
Service::PLGLDR::PLG_LDR::GetPluginFBAddr());
}
u8 MemorySystem::Read8(const VAddr addr) {
return Read<u8>(addr);
}