Memory: move Read/Write8/16/32/64 and ReadCString into class

This commit is contained in:
Weiyi Wang 2018-11-21 15:04:31 -05:00
parent 1ec9ed6827
commit 323990d402
11 changed files with 119 additions and 99 deletions

View file

@ -65,7 +65,7 @@ SharedPtr<Thread> AddressArbiter::ResumeHighestPriorityThread(VAddr address) {
return thread;
}
AddressArbiter::AddressArbiter(KernelSystem& kernel) : Object(kernel) {}
AddressArbiter::AddressArbiter(KernelSystem& kernel) : Object(kernel), kernel(kernel) {}
AddressArbiter::~AddressArbiter() {}
SharedPtr<AddressArbiter> KernelSystem::CreateAddressArbiter(std::string name) {
@ -103,31 +103,31 @@ ResultCode AddressArbiter::ArbitrateAddress(SharedPtr<Thread> thread, Arbitratio
// Wait current thread (acquire the arbiter)...
case ArbitrationType::WaitIfLessThan:
if ((s32)Memory::Read32(address) < value) {
if ((s32)kernel.memory.Read32(address) < value) {
WaitThread(std::move(thread), address);
}
break;
case ArbitrationType::WaitIfLessThanWithTimeout:
if ((s32)Memory::Read32(address) < value) {
if ((s32)kernel.memory.Read32(address) < value) {
thread->wakeup_callback = timeout_callback;
thread->WakeAfterDelay(nanoseconds);
WaitThread(std::move(thread), address);
}
break;
case ArbitrationType::DecrementAndWaitIfLessThan: {
s32 memory_value = Memory::Read32(address);
s32 memory_value = kernel.memory.Read32(address);
if (memory_value < value) {
// Only change the memory value if the thread should wait
Memory::Write32(address, (s32)memory_value - 1);
kernel.memory.Write32(address, (s32)memory_value - 1);
WaitThread(std::move(thread), address);
}
break;
}
case ArbitrationType::DecrementAndWaitIfLessThanWithTimeout: {
s32 memory_value = Memory::Read32(address);
s32 memory_value = kernel.memory.Read32(address);
if (memory_value < value) {
// Only change the memory value if the thread should wait
Memory::Write32(address, (s32)memory_value - 1);
kernel.memory.Write32(address, (s32)memory_value - 1);
thread->wakeup_callback = timeout_callback;
thread->WakeAfterDelay(nanoseconds);
WaitThread(std::move(thread), address);

View file

@ -52,6 +52,8 @@ private:
explicit AddressArbiter(KernelSystem& kernel);
~AddressArbiter() override;
KernelSystem& kernel;
/// Puts the thread to wait on the specified arbitration address under this address arbiter.
void WaitThread(SharedPtr<Thread> thread, VAddr wait_address);

View file

@ -352,7 +352,7 @@ ResultCode SVC::ConnectToPort(Handle* out_handle, VAddr port_name_address) {
static constexpr std::size_t PortNameMaxLength = 11;
// Read 1 char beyond the max allowed port name to detect names that are too long.
std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
std::string port_name = memory.ReadCString(port_name_address, PortNameMaxLength + 1);
if (port_name.size() > PortNameMaxLength)
return ERR_PORT_NAME_TOO_LONG;
@ -467,7 +467,7 @@ ResultCode SVC::WaitSynchronizationN(s32* out, VAddr handles_address, s32 handle
std::vector<ObjectPtr> objects(handle_count);
for (int i = 0; i < handle_count; ++i) {
Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
auto object = kernel.GetCurrentProcess()->handle_table.Get<WaitObject>(handle);
if (object == nullptr)
return ERR_INVALID_HANDLE;
@ -636,7 +636,7 @@ ResultCode SVC::ReplyAndReceive(s32* index, VAddr handles_address, s32 handle_co
SharedPtr<Process> current_process = kernel.GetCurrentProcess();
for (int i = 0; i < handle_count; ++i) {
Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
auto object = current_process->handle_table.Get<WaitObject>(handle);
if (object == nullptr)
return ERR_INVALID_HANDLE;
@ -646,7 +646,7 @@ ResultCode SVC::ReplyAndReceive(s32* index, VAddr handles_address, s32 handle_co
// We are also sending a command reply.
// Do not send a reply if the command id in the command buffer is 0xFFFF.
Thread* thread = kernel.GetThreadManager().GetCurrentThread();
u32 cmd_buff_header = Memory::Read32(thread->GetCommandBufferAddress());
u32 cmd_buff_header = memory.Read32(thread->GetCommandBufferAddress());
IPC::Header header{cmd_buff_header};
if (reply_target != 0 && header.command_id != 0xFFFF) {
auto session = current_process->handle_table.Get<ServerSession>(reply_target);
@ -832,9 +832,9 @@ ResultCode SVC::GetResourceLimitCurrentValues(VAddr values, Handle resource_limi
return ERR_INVALID_HANDLE;
for (unsigned int i = 0; i < name_count; ++i) {
u32 name = Memory::Read32(names + i * sizeof(u32));
u32 name = memory.Read32(names + i * sizeof(u32));
s64 value = resource_limit->GetCurrentResourceValue(name);
Memory::Write64(values + i * sizeof(u64), value);
memory.Write64(values + i * sizeof(u64), value);
}
return RESULT_SUCCESS;
@ -852,9 +852,9 @@ ResultCode SVC::GetResourceLimitLimitValues(VAddr values, Handle resource_limit_
return ERR_INVALID_HANDLE;
for (unsigned int i = 0; i < name_count; ++i) {
u32 name = Memory::Read32(names + i * sizeof(u32));
u32 name = memory.Read32(names + i * sizeof(u32));
s64 value = resource_limit->GetMaxResourceValue(name);
Memory::Write64(values + i * sizeof(u64), value);
memory.Write64(values + i * sizeof(u64), value);
}
return RESULT_SUCCESS;