Merge pull request #3322 from MerryMage/DSP
audio_core: Remove global state
This commit is contained in:
commit
33fe6c30e0
35 changed files with 714 additions and 657 deletions
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@ -4,7 +4,8 @@
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#include <memory>
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#include <utility>
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#include "audio_core/audio_core.h"
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#include "audio_core/dsp_interface.h"
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#include "audio_core/hle/hle.h"
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#include "common/logging/log.h"
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#include "core/arm/arm_interface.h"
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#ifdef ARCHITECTURE_x86_64
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@ -149,6 +150,8 @@ void System::Reschedule() {
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System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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CoreTiming::Init();
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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cpu_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
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@ -160,13 +163,15 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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cpu_core = std::make_unique<ARM_DynCom>(USER32MODE);
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}
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dsp_core = std::make_unique<AudioCore::DspHle>();
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dsp_core->SetSink(Settings::values.sink_id);
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dsp_core->EnableStretching(Settings::values.enable_audio_stretching);
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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CoreTiming::Init();
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HW::Init();
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Kernel::Init(system_mode);
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Service::Init();
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AudioCore::Init();
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GDBStub::Init();
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Movie::GetInstance().Init();
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@ -196,15 +201,16 @@ void System::Shutdown() {
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// Shutdown emulation session
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Movie::GetInstance().Shutdown();
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GDBStub::Shutdown();
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AudioCore::Shutdown();
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VideoCore::Shutdown();
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Service::Shutdown();
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Kernel::Shutdown();
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HW::Shutdown();
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CoreTiming::Shutdown();
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cpu_core = nullptr;
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app_loader = nullptr;
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telemetry_session = nullptr;
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dsp_core = nullptr;
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cpu_core = nullptr;
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CoreTiming::Shutdown();
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app_loader = nullptr;
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if (auto room_member = Network::GetRoomMember().lock()) {
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Network::GameInfo game_info{};
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room_member->SendGameInfo(game_info);
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@ -15,6 +15,10 @@
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class EmuWindow;
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class ARM_Interface;
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namespace AudioCore {
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class DspInterface;
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}
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namespace Core {
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class System {
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@ -102,6 +106,14 @@ public:
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return *cpu_core;
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}
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/**
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* Gets a reference to the emulated DSP.
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* @returns A reference to the emulated DSP.
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*/
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AudioCore::DspInterface& DSP() {
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return *dsp_core;
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}
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PerfStats perf_stats;
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FrameLimiter frame_limiter;
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@ -138,6 +150,9 @@ private:
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///< ARM11 CPU core
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std::unique_ptr<ARM_Interface> cpu_core;
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///< DSP core
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std::unique_ptr<AudioCore::DspInterface> dsp_core;
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/// When true, signals that a reschedule should happen
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bool reschedule_pending{};
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@ -154,6 +169,10 @@ inline ARM_Interface& CPU() {
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return System::GetInstance().CPU();
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}
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inline AudioCore::DspInterface& DSP() {
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return System::GetInstance().DSP();
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}
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inline TelemetrySession& Telemetry() {
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return System::GetInstance().TelemetrySession();
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}
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@ -5,10 +5,12 @@
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#include <algorithm>
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#include <array>
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#include <cinttypes>
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#include "audio_core/hle/pipe.h"
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#include "audio_core/audio_types.h"
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#include "audio_core/dsp_interface.h"
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#include "common/assert.h"
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#include "common/hash.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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@ -16,7 +18,7 @@
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#include "core/hle/service/dsp_dsp.h"
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#include "core/memory.h"
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using DspPipe = DSP::HLE::DspPipe;
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using DspPipe = AudioCore::DspPipe;
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namespace Service {
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namespace DSP_DSP {
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@ -44,7 +46,7 @@ public:
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return one;
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case InterruptType::Pipe: {
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const size_t pipe_index = static_cast<size_t>(dsp_pipe);
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ASSERT(pipe_index < DSP::HLE::NUM_DSP_PIPE);
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ASSERT(pipe_index < AudioCore::num_dsp_pipe);
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return pipe[pipe_index];
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}
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}
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@ -73,7 +75,7 @@ private:
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/// Currently unknown purpose
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Kernel::SharedPtr<Kernel::Event> one = nullptr;
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/// Each DSP pipe has an associated interrupt
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std::array<Kernel::SharedPtr<Kernel::Event>, DSP::HLE::NUM_DSP_PIPE> pipe = {{}};
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std::array<Kernel::SharedPtr<Kernel::Event>, AudioCore::num_dsp_pipe> pipe = {{}};
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};
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static InterruptEvents interrupt_events;
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@ -216,7 +218,7 @@ static void RegisterInterruptEvents(Service::Interface* self) {
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u32 pipe_index = cmd_buff[2];
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u32 event_handle = cmd_buff[4];
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ASSERT_MSG(type_index < NUM_INTERRUPT_TYPE && pipe_index < DSP::HLE::NUM_DSP_PIPE,
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ASSERT_MSG(type_index < NUM_INTERRUPT_TYPE && pipe_index < AudioCore::num_dsp_pipe,
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"Invalid type or pipe: type = %u, pipe = %u", type_index, pipe_index);
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InterruptType type = static_cast<InterruptType>(cmd_buff[1]);
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@ -289,7 +291,7 @@ static void WriteProcessPipe(Service::Interface* self) {
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u32 size = cmd_buff[2];
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u32 buffer = cmd_buff[4];
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DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
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AudioCore::DspPipe pipe = static_cast<AudioCore::DspPipe>(pipe_index);
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if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) {
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LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). pipe=%u, "
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@ -312,12 +314,12 @@ static void WriteProcessPipe(Service::Interface* self) {
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// The likely reason for this is that games tend to pass in garbage at these bytes
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// because they read random bytes off the stack.
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switch (pipe) {
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case DSP::HLE::DspPipe::Audio:
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case AudioCore::DspPipe::Audio:
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ASSERT(message.size() >= 4);
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message[2] = 0;
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message[3] = 0;
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break;
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case DSP::HLE::DspPipe::Binary:
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case AudioCore::DspPipe::Binary:
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ASSERT(message.size() >= 8);
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message[4] = 1;
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message[5] = 0;
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@ -326,7 +328,7 @@ static void WriteProcessPipe(Service::Interface* self) {
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break;
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}
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DSP::HLE::PipeWrite(pipe, message);
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Core::DSP().PipeWrite(pipe, message);
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cmd_buff[0] = IPC::MakeHeader(0xD, 1, 0);
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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@ -338,7 +340,7 @@ static void WriteProcessPipe(Service::Interface* self) {
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* DSP_DSP::ReadPipeIfPossible service function
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* A pipe is a means of communication between the ARM11 and DSP that occurs on
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* hardware by writing to/reading from the DSP registers at 0x10203000.
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* Pipes are used for initialisation. See also DSP::HLE::PipeRead.
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* Pipes are used for initialisation. See also DspInterface::PipeRead.
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* Inputs:
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* 1 : Pipe Number
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* 2 : Unknown
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@ -356,7 +358,7 @@ static void ReadPipeIfPossible(Service::Interface* self) {
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u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
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VAddr addr = cmd_buff[0x41];
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DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
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AudioCore::DspPipe pipe = static_cast<AudioCore::DspPipe>(pipe_index);
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ASSERT_MSG(Memory::IsValidVirtualAddress(addr),
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"Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe_index,
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@ -364,8 +366,8 @@ static void ReadPipeIfPossible(Service::Interface* self) {
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cmd_buff[0] = IPC::MakeHeader(0x10, 1, 2);
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
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std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
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if (Core::DSP().GetPipeReadableSize(pipe) >= size) {
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std::vector<u8> response = Core::DSP().PipeRead(pipe, size);
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Memory::WriteBlock(addr, response.data(), response.size());
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@ -400,14 +402,14 @@ static void ReadPipe(Service::Interface* self) {
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u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
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VAddr addr = cmd_buff[0x41];
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DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
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AudioCore::DspPipe pipe = static_cast<AudioCore::DspPipe>(pipe_index);
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ASSERT_MSG(Memory::IsValidVirtualAddress(addr),
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"Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe_index,
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unknown, size, addr);
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if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
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std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
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if (Core::DSP().GetPipeReadableSize(pipe) >= size) {
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std::vector<u8> response = Core::DSP().PipeRead(pipe, size);
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Memory::WriteBlock(addr, response.data(), response.size());
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@ -441,11 +443,11 @@ static void GetPipeReadableSize(Service::Interface* self) {
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u32 pipe_index = cmd_buff[1];
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u32 unknown = cmd_buff[2];
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DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
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AudioCore::DspPipe pipe = static_cast<AudioCore::DspPipe>(pipe_index);
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cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0);
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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cmd_buff[2] = static_cast<u32>(DSP::HLE::GetPipeReadableSize(pipe));
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cmd_buff[2] = static_cast<u32>(Core::DSP().GetPipeReadableSize(pipe));
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LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe_index,
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unknown, cmd_buff[2]);
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@ -511,12 +513,12 @@ static void RecvData(Service::Interface* self) {
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cmd_buff[0] = IPC::MakeHeader(0x1, 2, 0);
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cmd_buff[1] = RESULT_SUCCESS.raw;
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switch (DSP::HLE::GetDspState()) {
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case DSP::HLE::DspState::On:
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switch (Core::DSP().GetDspState()) {
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case AudioCore::DspState::On:
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cmd_buff[2] = 0;
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break;
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case DSP::HLE::DspState::Off:
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case DSP::HLE::DspState::Sleeping:
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case AudioCore::DspState::Off:
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case AudioCore::DspState::Sleeping:
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cmd_buff[2] = 1;
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break;
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default:
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@ -7,11 +7,9 @@
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#include <string>
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#include "core/hle/service/service.h"
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namespace DSP {
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namespace HLE {
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namespace AudioCore {
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enum class DspPipe;
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}
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}
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namespace Service {
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namespace DSP_DSP {
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@ -30,7 +28,7 @@ public:
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* Signal a specific DSP related interrupt of type == InterruptType::Pipe, pipe == pipe.
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* @param pipe The DSP pipe for which to signal an interrupt for.
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*/
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void SignalPipeInterrupt(DSP::HLE::DspPipe pipe);
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void SignalPipeInterrupt(AudioCore::DspPipe pipe);
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} // namespace DSP_DSP
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} // namespace Service
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@ -4,7 +4,7 @@
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#include <array>
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#include <cstring>
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#include "audio_core/audio_core.h"
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#include "audio_core/dsp_interface.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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@ -311,7 +311,7 @@ u8* GetPhysicalPointer(PAddr address) {
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target_pointer = vram.data() + offset_into_region;
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break;
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case DSP_RAM_PADDR:
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target_pointer = AudioCore::GetDspMemory().data() + offset_into_region;
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target_pointer = Core::DSP().GetDspMemory().data() + offset_into_region;
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break;
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case FCRAM_PADDR:
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for (const auto& region : Kernel::memory_regions) {
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@ -2,7 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/audio_core.h"
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#include "audio_core/dsp_interface.h"
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#include "core/core.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/ir/ir.h"
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@ -28,8 +29,10 @@ void Apply() {
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VideoCore::g_emu_window->UpdateCurrentFramebufferLayout(layout.width, layout.height);
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}
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AudioCore::SelectSink(values.sink_id);
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AudioCore::EnableStretching(values.enable_audio_stretching);
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if (Core::System::GetInstance().IsPoweredOn()) {
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Core::DSP().SetSink(values.sink_id);
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Core::DSP().EnableStretching(values.enable_audio_stretching);
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}
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Service::HID::ReloadInputDevices();
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Service::IR::ReloadInputDevices();
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