Move MiiData to its own namespace and add ChecksummedMiiData (#6824)
* Move mii to own namespace and add checksummed mii data * Fix compile issues * Make mii classes trivial and add cast operator * Fix Android side * Add new line at the end of files. * Make miidata a struct and crc16 a u32_be as per switch code. * Apply suggestions * Change back crc to u16 and set padding to 0.
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13 changed files with 308 additions and 133 deletions
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@ -11,12 +11,12 @@
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namespace Frontend {
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void MiiSelector::Finalize(u32 return_code, HLE::Applets::MiiData mii) {
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void MiiSelector::Finalize(u32 return_code, Mii::MiiData mii) {
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data = {return_code, mii};
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}
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std::vector<HLE::Applets::MiiData> LoadMiis() {
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std::vector<HLE::Applets::MiiData> miis;
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std::vector<Mii::MiiData> LoadMiis() {
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std::vector<Mii::MiiData> miis;
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std::string nand_directory{FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)};
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FileSys::ArchiveFactory_ExtSaveData extdata_archive_factory(nand_directory, true);
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@ -36,7 +36,7 @@ std::vector<HLE::Applets::MiiData> LoadMiis() {
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u32 saved_miis_offset = 0x8;
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// The Mii Maker has a 100 Mii limit on the 3ds
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for (int i = 0; i < 100; ++i) {
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HLE::Applets::MiiData mii;
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Mii::MiiData mii;
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std::array<u8, sizeof(mii)> mii_raw;
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file->Read(saved_miis_offset, sizeof(mii), mii_raw.data());
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std::memcpy(&mii, mii_raw.data(), sizeof(mii));
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@ -25,7 +25,7 @@ struct MiiSelectorConfig {
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struct MiiSelectorData {
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u32 return_code;
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HLE::Applets::MiiData mii;
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Mii::MiiData mii;
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};
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class MiiSelector {
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@ -43,14 +43,14 @@ public:
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* Stores the data so that the HLE applet in core can
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* send this to the calling application
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*/
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void Finalize(u32 return_code, HLE::Applets::MiiData mii);
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void Finalize(u32 return_code, Mii::MiiData mii);
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protected:
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MiiSelectorConfig config;
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MiiSelectorData data;
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};
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std::vector<HLE::Applets::MiiData> LoadMiis();
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std::vector<Mii::MiiData> LoadMiis();
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class DefaultMiiSelector final : public MiiSelector {
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public:
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