Manually tweak source formatting and then re-run clang-format

This commit is contained in:
Yuri Kunde Schlesner 2016-09-18 18:01:46 -07:00
parent 784b96d87f
commit 396a8d91a4
169 changed files with 805 additions and 809 deletions

View file

@ -24,14 +24,31 @@ enum class CameraSelect : u8 {
In1Out1 = Out1 | In1,
Out1Out2 = Out1 | Out2,
In1Out2 = In1 | Out2,
All = Out1 | In1 | Out2
All = Out1 | In1 | Out2,
};
enum class Effect : u8 { None = 0, Mono = 1, Sepia = 2, Negative = 3, Negafilm = 4, Sepia01 = 5 };
enum class Effect : u8 {
None = 0,
Mono = 1,
Sepia = 2,
Negative = 3,
Negafilm = 4,
Sepia01 = 5,
};
enum class Context : u8 { None = 0, A = 1, B = 2, Both = A | B };
enum class Context : u8 {
None = 0,
A = 1,
B = 2,
Both = A | B,
};
enum class Flip : u8 { None = 0, Horizontal = 1, Vertical = 2, Reverse = 3 };
enum class Flip : u8 {
None = 0,
Horizontal = 1,
Vertical = 2,
Reverse = 3,
};
enum class Size : u8 {
VGA = 0,
@ -42,7 +59,7 @@ enum class Size : u8 {
DS_LCD = 5,
DS_LCDx4 = 6,
CTR_TOP_LCD = 7,
CTR_BOTTOM_LCD = QVGA
CTR_BOTTOM_LCD = QVGA,
};
enum class FrameRate : u8 {
@ -58,10 +75,14 @@ enum class FrameRate : u8 {
Rate_30_To_5 = 9,
Rate_15_To_10 = 10,
Rate_20_To_10 = 11,
Rate_30_To_10 = 12
Rate_30_To_10 = 12,
};
enum class ShutterSoundType : u8 { Normal = 0, Movie = 1, MovieEnd = 2 };
enum class ShutterSoundType : u8 {
Normal = 0,
Movie = 1,
MovieEnd = 2,
};
enum class WhiteBalance : u8 {
BalanceAuto = 0,
@ -77,10 +98,16 @@ enum class WhiteBalance : u8 {
BalanceDaylight = Balance5200K,
BalanceCloudy = Balance6000K,
BalanceHorizon = Balance6000K,
BalanceShade = Balance7000K
BalanceShade = Balance7000K,
};
enum class PhotoMode : u8 { Normal = 0, Portrait = 1, Landscape = 2, Nightview = 3, Letter0 = 4 };
enum class PhotoMode : u8 {
Normal = 0,
Portrait = 1,
Landscape = 2,
Nightview = 3,
Letter0 = 4,
};
enum class LensCorrection : u8 {
Off = 0,
@ -88,7 +115,7 @@ enum class LensCorrection : u8 {
On90 = 2,
Dark = Off,
Normal = On70,
Bright = On90
Bright = On90,
};
enum class Contrast : u8 {
@ -105,10 +132,13 @@ enum class Contrast : u8 {
Pattern11 = 11,
Low = Pattern05,
Normal = Pattern06,
High = Pattern07
High = Pattern07,
};
enum class OutputFormat : u8 { YUV422 = 0, RGB565 = 1 };
enum class OutputFormat : u8 {
YUV422 = 0,
RGB565 = 1,
};
/// Stereo camera calibration data.
struct StereoCameraCalibrationData {

View file

@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/cam/cam.h"
#include "core/hle/service/cam/cam_u.h"
#include "core/hle/service/cam/cam.h"
namespace Service {
namespace CAM {