Manually tweak source formatting and then re-run clang-format
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784b96d87f
commit
396a8d91a4
169 changed files with 805 additions and 809 deletions
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@ -24,14 +24,31 @@ enum class CameraSelect : u8 {
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In1Out1 = Out1 | In1,
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Out1Out2 = Out1 | Out2,
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In1Out2 = In1 | Out2,
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All = Out1 | In1 | Out2
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All = Out1 | In1 | Out2,
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};
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enum class Effect : u8 { None = 0, Mono = 1, Sepia = 2, Negative = 3, Negafilm = 4, Sepia01 = 5 };
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enum class Effect : u8 {
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None = 0,
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Mono = 1,
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Sepia = 2,
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Negative = 3,
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Negafilm = 4,
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Sepia01 = 5,
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};
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enum class Context : u8 { None = 0, A = 1, B = 2, Both = A | B };
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enum class Context : u8 {
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None = 0,
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A = 1,
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B = 2,
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Both = A | B,
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};
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enum class Flip : u8 { None = 0, Horizontal = 1, Vertical = 2, Reverse = 3 };
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enum class Flip : u8 {
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None = 0,
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Horizontal = 1,
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Vertical = 2,
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Reverse = 3,
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};
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enum class Size : u8 {
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VGA = 0,
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@ -42,7 +59,7 @@ enum class Size : u8 {
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DS_LCD = 5,
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DS_LCDx4 = 6,
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CTR_TOP_LCD = 7,
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CTR_BOTTOM_LCD = QVGA
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CTR_BOTTOM_LCD = QVGA,
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};
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enum class FrameRate : u8 {
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@ -58,10 +75,14 @@ enum class FrameRate : u8 {
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Rate_30_To_5 = 9,
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Rate_15_To_10 = 10,
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Rate_20_To_10 = 11,
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Rate_30_To_10 = 12
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Rate_30_To_10 = 12,
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};
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enum class ShutterSoundType : u8 { Normal = 0, Movie = 1, MovieEnd = 2 };
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enum class ShutterSoundType : u8 {
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Normal = 0,
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Movie = 1,
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MovieEnd = 2,
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};
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enum class WhiteBalance : u8 {
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BalanceAuto = 0,
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@ -77,10 +98,16 @@ enum class WhiteBalance : u8 {
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BalanceDaylight = Balance5200K,
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BalanceCloudy = Balance6000K,
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BalanceHorizon = Balance6000K,
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BalanceShade = Balance7000K
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BalanceShade = Balance7000K,
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};
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enum class PhotoMode : u8 { Normal = 0, Portrait = 1, Landscape = 2, Nightview = 3, Letter0 = 4 };
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enum class PhotoMode : u8 {
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Normal = 0,
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Portrait = 1,
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Landscape = 2,
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Nightview = 3,
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Letter0 = 4,
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};
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enum class LensCorrection : u8 {
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Off = 0,
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@ -88,7 +115,7 @@ enum class LensCorrection : u8 {
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On90 = 2,
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Dark = Off,
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Normal = On70,
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Bright = On90
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Bright = On90,
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};
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enum class Contrast : u8 {
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@ -105,10 +132,13 @@ enum class Contrast : u8 {
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Pattern11 = 11,
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Low = Pattern05,
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Normal = Pattern06,
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High = Pattern07
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High = Pattern07,
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};
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enum class OutputFormat : u8 { YUV422 = 0, RGB565 = 1 };
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enum class OutputFormat : u8 {
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YUV422 = 0,
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RGB565 = 1,
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};
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/// Stereo camera calibration data.
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struct StereoCameraCalibrationData {
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@ -2,8 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/cam/cam.h"
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#include "core/hle/service/cam/cam_u.h"
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#include "core/hle/service/cam/cam.h"
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namespace Service {
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namespace CAM {
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